Back to the main page

Mailing List Logs for ShadowRN

From: Bradley Aaron Rebh <brebh@*****.BGSU.EDU>
Subject: Re: Questions arising from play
Date: Tue, 31 Mar 1998 12:24:18 -0500
On Tue, 31 Mar 1998, Loki wrote:

> First, here's what we have on a related question in the SRCard Q&A:
>
> Q1: Is there a difference between the skill requirement for sleazing a
> challenge and alternate choices to "sleaze" as listed in the card text
> (i.e. - Gut Check or Feeding Ghouls)? If not then a combination like a
> triggered Motion Detectors (or a Red Alert) and then a Gut Check could
> effectively form a dead lock with very few options to get past it.
>
> A1: Once Motion Detectors and Red Alert are played, Challenges cannot
> be sleazed. However, cards like Feeding Ghouls and Gut Check! are,
> indeed, an exception to this. As you point out, not being able to get
> past Gut Check! on a successful roll makes no sense (and we are
> counting on people to use some common sense in such situations. We
> don't want the game to become as convoluted as Magic can be.) Sleep
> spell would also work against Objectives defended by Red Alert and
> Motion Detectors.

Which would mean the Yakuza Street Thugs can be payed off and if you have
less than 4 runners present, the Lone Star Crowd Control will ignore you,
right?

Those two cards are what got this thread going in the first place.

-----------------------------------------
Bradley Aaron Rebh

brebh@*****.bgsu.edu
http://art.bgsu.edu/~rebh

920 E.Wooster #4
Bowling Green, OH 43402
419.353.2405
-----------------------------------------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.