From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | [FASA] 2nd posting of Skitz answer for those who missed it ( was |
Date: | Fri, 3 Apr 1998 14:58:28 -0800 |
>
> Skitch from UW seems pretty cool, depending on how his wording works.
>
> What the cards says is "2Y: Cancel any card effect that would return
Skitch
> to the safehouse."
>
> Fairly simple at first, you can counter GAQS, right?
>
> OK, now how about Nets?
> Or for that matter Wild Goose Chase?
>
> Does Skitch CANCEL these cards completely?
> Ie. does he asve the whole team from WGC?
>
> Or does he simply leave the team behind and go on without them?
Ok, I figured I'd better respond as I'd posted an answer on this from
the DLOH's just a few days ago, and it seems most people missed it.
I've seen four wrong answers from personal opinions so far...
Here's what we got from Jim:
~!~!~!~!~!
Loki, I thought you might want to see this one. It's bound to come up
sooner or later (in fact, it might have already. Did I already address
this for you?)…
Q. Could you elaborate on Skitz's special power - does it cancel the
entire effect of a card which would send the entire party (or several
runners) home e.g. Wild goose chase or Nets.
A. Yes. However, in the case of Nets, it would only cancel the effect
on Skitz, since you roll independently for each Runner.
Jim N.
~!~!~!~!~!
Hope that clears things up.
-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
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SRTCG trade lists last updated 3/31/98
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