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Mailing List Logs for ShadowRN

From: Norman McLeod <mcleodn@***********.NET>
Subject: Re: Spell Lock and used spells
Date: Mon, 6 Apr 1998 16:31:55 -0400
>Q. Let's say I have Wildfire out and he's geared up with three spells:
>Sleep, Jinx and Fireball. I've put a Spell Lock on Sleep. During the
>course of a run on Haunted Highrise I cast Sleep twice thanks to the
>spell lock and use Jinx on a maglock. Now facing the Objective, am I
>correct in assuming I could not use the Fireball as, even though I
>only turned two of my spells, I actually have "used" my allotted three
>spells for this turn?


I believe one of the points of Spell lock was to allow runners with
Sorcery-1 to use more spells. In other words, I think that Spell Lock would
make the first use not technically a use

>Consider this, here's a what was said with a similar issue regarding
>the Ally Spirit:
>
>Q1: Since it doesn't have to be turned to use it, does the Ally spirit
>count towards a Shaman's limit of spirits?
>
>A1: They still count because even though they don't turn, they ARE
>used.


Ah, but Spirits are different than spells in many ways, for example they
don't turn to use in the frst place, and they take effect for an entire
run/turn/whenever the shaman is in combat.

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