From: | Daniel M Perez <d028200c@**.SEFLIN.ORG> |
---|---|
Subject: | Re: [FASA] Spell Lock |
Date: | Tue, 7 Apr 1998 13:30:31 -0400 |
> > If this is the way it works, thew I must
> > say that Spell Lock has lost all it's appeal to me.
>
> Keep in mind it's only a 2 nu yen piece of gear. Spell Lock has it's
> uses.
>
> For example, in a game last Saturday I had Wildfire out with a Sleep
> and Jinx on him. I drew my Spell Lock and played it on Sleep. (Sure I
> may eventually get to the second Sleep in the deck, but I have the
> Spell Lock on hand now and if the second spell does end up coming up I
> can just play it on Tempest.)
Yeah, I guess I see now the use of Spell Lock. I think it would've been
much more cooler allowing you an extra spell, but then it would've cost
more than 2 nuyen.
Thanks.
Till paths meet,
Daniel M. Perez | Miami Star Wars CCG Tournament Director
highmoon@*********.com | Rebel Gamers of Miami - Rebel Leader
| http://www.geocities.com/~highmoon
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"Tears on the sleeve of a man, don't wanna be a boy today."
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