From: | Norman McLeod <mcleodn@***********.NET> |
---|---|
Subject: | Re: Another trick question. |
Date: | Sat, 18 Apr 1998 00:06:23 -0400 |
> Play on a Runner with Sorcery. !A1) until end of combat to user and
> all Runners on shadowrun with user. Bullet Barrier is not cumulative
> with other armor.
>
> O.K. I know the card says A1 but IMHO it should be A+1. why you ask?
> well lets look at what a barrier. a wall is a barrier. if a runner
> was behind a A1 wall with out armor and was attacked through the
> wall, the wall would absorb 1 point of damage. correct.
>
> now if the same runner was behind the same wall but had on a armor
> vest a1. the same attack through the wall, the wall would absorb 1
> point of damage then the vest would absorb 1 point of damage.
>
> now before any one comes back with "but the card says". I know
> what it says. but I think it should be A+1.
> plus i think it should be good only against firearms and gunnery
> attacks. But then there is the question how do you determine what
> kind of attack a challenge is.
We've been over this many times on the list. While the card game does do its
best to be realistic, there are certain things that wouldn't make sense in
real life, but work in the game. How, for example, would Lord Torgo fit into
the same Partial Heavy Armor as Tinkerbell. Making it (A+1) would be far too
powerfull, as you would always be adding one armor for each runner.
Remember, if you must rationalize, that magic works in strange and
wonderfull ways. Maybe (A1) instead of (A+1) is the universes way of giving
the little guys a little bit of an advantage. Karma as it were.