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From: Mamoulian <shine@************.NET>
Subject: Re: Shaman/Mage Decks <was Re: [FASA] Second Run Comments>
Date: Wed, 22 Apr 1998 17:54:53 -0600
At 02:49 PM 4/22/98 -0500, you wrote:
>Teos wrote:
>>I have been trying to build a mage deck for quite some time. I have one
>>that favors shamans, one that favors hermetics, and one that mixes both
>>types of magicians. In all cases, I have real trouble building a deck
>>that can be a clear winner. The decks are good, but I just can't count
>>on them to win, even after considerable time spent on the deck strategy.
>It might be because I have a ton of cards, but I'ld say that one of my
>top 2 decks is my Shaman deck. I'll have to look up the deck and post it
>to the list sometime this week. The ke with Shamans is to take advantage
>of Biotech and the Ally Spirit. You'll need to put in a couple of tough
>runners to help with damage soaking and damage dealing, but you can quickly
>put out a team of runners tha can go on a Shadowrun every turn, rather than
>every other turn.
>I've seen Quicksilver's Mage deck work its magic, and I'ld have to say that
>was a very nasty deck as well.
>I personally think that all of the differant types of Runners are well
>balanced, with Yakuza being slightly shafted in regard to toughness and
I was running a Ork Shaman\Mage Deck which worked very well. I think the
key was bulldog vans, riots, Kham, and bodyguards. I too had the problem
with strength vs compatability of cards (nothing like holding 6 spell cards
in your hand and having no mages out)



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