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Mailing List Logs for ShadowRN

From: David Reis <david.reis@*****.COM>
Subject: Re: Fun deck to play, low win count.
Date: Mon, 4 May 1998 10:37:25 -0700
At 01:00 AM 5/5/98 +0800, hansen <hansen@********.COM.SG> wrote:

<snipped original deck and a lot of hansen's comments on it....>

>I took them out and replaced them with Cherry Bomb. Cherry Bomb prevents
>Saender Krup from winning by blowing it up before it wins. Then use squatter
>to get it back. And redeploy it to eat another objective. When all the
>objectives are gone, your opponent cannot win.....

<more snippage>

>The deck will generate tons of nuyen. Some cards you can add are pumpable
>objectives (Sec guard, Mage Strike Force, Elite Sec gaurd & especially Elite
>Sec Mage) The idea of the deck is to defend, defend, defend. When SK has
>gotten rid of all the objectives. Take the deckers and try to win with Fuchi
>Industries. Also if someone else is playing Fuchi Industries, Cherry Bomb
>can smash it.

This is an interesting approach to the game, and could do well if your
opponents play small (70 or less cards, 8 or less objectives) decks.
Unfortunately, I play against a guy who runs a large deck (150+ cards in
it) and a big stack of objectives (20+). Sure, his deck is slow and rarely
wins against the small offensive decks, but I think it would do well
against someone using the proposed SK-Fuchi strategy.

David

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