From: | hansen <hansen@********.COM.SG> |
---|---|
Subject: | Re: Fictional Card |
Date: | Wed, 6 May 1998 01:49:01 +0800 |
>> >
>> >Rampaging Alamos 20,000 Mob
>> >Challenge (Miscellaneous)
>> >Alarm is automatically triggered if a metahuman is present. When no
>> >metahumans are present, the Challenge is trashed. This Challenge may not
>> >be transformed by Objectives.
>> >Threat rating 12/24
>> >To sleaze: Stealth 4
>> >
>> I'd change it to :
>>
>> Rampaging Alamos 20,000 Mob
>> Challenge (Street) - more feasable
>> Rampaging Alamos 20,000 Mob may not be sleazed if any metahuman runners
are
>> present. Deal damage from Rampaging Alamos 20,000 Mob on 1 metahuman
runner.
>> Damage dealt by Rampaging Alamos 20,000 Mob is armor-piercing. Rampaging
>> Alamos 20,000 Mob is reavealed, ignore effects on the objective it
protects.
>> Threat rating 12/24
>>
>
>Originally, Olaf wanted the Challenge to send all present Human Runners
>back to the safehouse, but I changed it because it seemed illogical that
>the Metahumans wouldn´t be supported by their Human chummers (unless
>they had a pure shadowbusiness relationship - improbable if thinking of
>Madam F. R. :]). To the above I´d add Target Runner for the one attacked
>Runner - just to make sure Torgo eats dust. ---Felix
>
Thinking back on the card... I think this would be more appropriate....
Rampaging Alamos 20,000 Mob
Challenge (Street) - more feasable
Alarm is triggered only if Runner team has one or more metahuman runners.
Otherwise trash Rampaging Alamos 20,000 Mob. Trash one metahuman runner of
your choice present. Trash Ramapaging Alamos 20,000 Mob after revealed.
I mean hey, not even Torgo would escape if 100 people wanted to burn him on
a stake..... But it's weakened by the fact that it's one shot.....