From: | Sorrow <sorrow@*******.ORG> |
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Subject: | Re: Couple of rules ?'s: |
Date: | Tue, 5 May 1998 14:56:48 -0500 |
>>runner is going to die anyways if it takes more damage than
>>it's base defense rating?
>You're right about that. The only reason I see is that it will survive
>until the end of the SR and also save other runners in the same time. I
>think this rule exists only to keep balance in games. Could you imagine
>going on a run with only Tin Man, pump it with 30 nuyens and easily
>survives any SR ?? Yeah, he beats Torgo any time !!!
Ok, this actually makes a whole lot of sense. Now, I don't think it's a
lame ruling. Well, not too lame, anyways. If you are going to spend
that kind of money, you should be able to get some kind of return
other than a (possible) successful objective.
>Now, imagine a 4 players game on which every player can put up to 3
>challenges. That means you have to get 12 challenges before any run is
>made (probably half the challenges in your stack) and when you decide to
>make a run, you have to face 12 challenges. A bit more deadly than a 2
>players game !!!
Ok, what I missed (or it wasn't there) was that each player can put
challenges on any revealed objective. I thought that only the player
that played the objective could play challenges on that objective.
thnx,
Sorrow
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I don't want to be alone | I hurt, therefore I am
anymore |--------------------------------
I don't want to be anyone | "What are you looking at...?
anymore | you never seen anyone try to
I don't need a reason to kill myself | commit suicide before?" - Anon
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