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Mailing List Logs for ShadowRN

From: Phil Jaros <chakan@****.PYROTECHNICS.COM>
Subject: Re: Couple of rules ?'s:
Date: Tue, 5 May 1998 18:28:06 -0500
>* Question 1:
>Excerpt from rulebook:
>"For example, the cyborg Runner Tin Man has a base Threat
>Rating of 5/5. If the owning player pumps up Tin Man to 10/10
>and he survives a shadowrun but takes 8 points of damage, he
>dies when his Threat Rating reverts to 5/5 at the end of the turn. "
>
>Why? Why even bother pumping up the defense rating if the
>runner is going to die anyways if it takes more damage than
>it's base defense rating? I would think that the reason behind
>pumping up the defense is so that they *wouldn't* get killed
>if they took alot of damage.

Well Tin Man adds to both his attack and body and has stamina, so he
becomes a damage soaker that can kill just about anything short of
a mega-pumped Mage Strike Force/Elite Security Mage. Just make sure to
have a good old Doc Wagon Platinum on him so you can use him next turn.

If you use drug tokens, you can pump up a runner to huge numbers and then
just biotech him/her before the end of the Shadowrun. THat is what I
do in my Shaman Deck and it really shreads through challenges, without
skipping a beat.

> * Q 2:
> It says you can only put 1 challenge on a 3+ player game (more
> if there are fewer players). Why? I would think that it would be
> the other way around.
>
> Different stacks? It says there can be only 1 challenge card
> on an objective in a multi-player game?

Each player has their own stack on each objective. You just don't have
to face your own challenges.

> * Q 3:
> Could someone explain Bluffing (and why you would do that)
> in a little more detail?

The only time I do it is on an objective with no challenges and then
blindside myself. I guess I jsut let out one of my avoid an intercept
tactics I was saving for Gen Con.... ;)

> * Q 4:
> Nothing more is needed to intercept a Shadowrun than a
> player declaring their desire to intercept? How are challenges
> even faced by the Shadowrunning team? I would think that
> most SRs would be intercepted?

You can only intercept a Run when a player would not have to face
any challenges. Also an objective can only be intercepted once per
game.


--
Phil Jaros 888888888
chakan@************.com O=O=O=O=O
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Chakan `| ^ |'
The Forever Man / | =-= | \
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