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Mailing List Logs for ShadowRN

From: "Jeff N." <xanatos@********.NET>
Subject: Dikote Lab Improvements
Date: Fri, 8 May 1998 15:10:59 -0400
>******************************|
>Location: Dikote Lab
>Cost: 4¥
>Description:
>3¥: One mele weapon does armor-piercing damage.
>6¥: One piece of Armor gains (A+1) is IMMUNE to armor-piercing
damage, and
>does not have to be discarded on a die roll.
>*******************************|


I like this card idea alot. Here is my modification of the card text (to
make it a little more playable and a lot less prone to abuse)

*******************************
Location: Dikote Lab
Cost: 5 Nuyen
Description:

Turn a Runner to visit Dikote Lab.

3 [Nuyen]: Give 1 Gear/Melee Weapon held by visting Runner a Dikote
Counter. Sacrifice this Counter to make that weapon's damage
armor-piercing.

OR

6 [Nuyen]: Give 1 Gear/Armor Card held by visiting Runner a Dikote
Counter. Sacrifice this Counter to give that Armor (A+1) and to make it
Immune to Armor-piercing damage for the duration of that combat.

Each visiting Runner can only purchase 1 Dikote counter per visit.

A Gear card cannot have more than 1 Dikote Counter at any time.
******************************

What do you all think?

--
Jeffrey Nuremburg / System Administrator

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