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Mailing List Logs for ShadowRN

From: Loki <daddyjim@**********.COM>
Subject: Re: motion detectors+maglocks
Date: Sat, 9 May 1998 11:09:38 -0700
---Lodewijk Roskott <l.roskott@***.NL> wrote:
>
> Ok,i have an objective with a Motion Detector and a Maglocks on him.
> my opponent makes a run for the objective,fails to sleaze the Motion
> Detectors and the run is over.
> it's now impossible to sleaze challenges on the objective.
> on his next turn,he makes another run and the maglocks is revealed.
> The only way to get past the maglocks is to SLEAZE it by guessing the
> right number,problem is,motion detectors prevent u from sleazing any
> challenges,so my opponent can never get past the maglocks (unless he
> trashes with a crash or something).
> does this work?

Once again, 2nd Run and the expansions are helping to clarify this. "Sleazing"
primarily refers to getting past a Challenge by meeting the skill requirement
as listed in the lower corner of the card. All other ways of getting past a
Challenge (i.e. card text methods) is being changed to read "trash."

Cards that preven "Sleazing" (i.e. Motion Detectors, Renraku, objective text)
only prevent skill sleazing. You can still get by them by feeding a runner to
the ghouls, casting Sleep or guessing numbers on a Maglock.

This is also covered in the SRCard Q&A. Here's the entry:

Non-Skill Sleaze Requirements:

Q1: Is there a difference between the skill requirement for sleazing a
challenge and alternate choices to "sleaze" as listed in the card text (i.e. -
Gut Check or Feeding Ghouls)? If not then a combination like a triggered
Motion Detectors (or a Red Alert) and then a Gut Check could effectively form
a dead lock with very few options to get past it.

A1: Once Motion Detectors and Red Alert are played, Challenges cannot be
sleazed. However, cards like Feeding Ghouls and Gut Check! are, indeed, an
exception to this. As you point out, not being able to get past Gut Check! on
a successful roll makes no sense (and we are counting on people to use some
common sense in such situations. We don't want the game to become as
convoluted as Magic can be.) Sleep spell would also work against Objectives
defended by Red Alert and Motion Detectors.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/9/98
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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.