From: | belgambit <djdcrosk@******.UWATERLOO.CA> |
---|---|
Subject: | Re: Dikote Lab Improvements |
Date: | Sun, 10 May 1998 18:41:22 -0400 |
>>>******************************|
>>>Location: Dikote Lab
>>>Cost: 4¥
>>>Description:
>>>3¥: One mele weapon does armor-piercing damage.
>>>6¥: One piece of Armor gains (A+1) is IMMUNE to armor-piercing
>>damage, and
>>>does not have to be discarded on a die roll.
>>>*******************************|
>>
>>
>>I like this card idea alot. Here is my modification of the card text (to
>>make it a little more playable and a lot less prone to abuse)
>>
>>*******************************
>>Location: Dikote Lab
>>Cost: 5 Nuyen
>>Description:
>>
>>Turn a Runner to visit Dikote Lab.
>>
>>3 [Nuyen]: Give 1 Gear/Melee Weapon held by visting Runner a Dikote
>>Counter. Sacrifice this Counter to make that weapon's damage
>>armor-piercing.
>>
>>OR
>>
>>6 [Nuyen]: Give 1 Gear/Armor Card held by visiting Runner a Dikote
>>Counter. Sacrifice this Counter to give that Armor (A+1) and to make it
>>Immune to Armor-piercing damage for the duration of that combat.
>>
>>Each visiting Runner can only purchase 1 Dikote counter per visit.
>>
>>A Gear card cannot have more than 1 Dikote Counter at any time.
>>******************************
>>
>>What do you all think?
>>
>>--
>> Jeffrey Nuremburg / System Administrator
>>
>
>Or how about this:
>
>*******************************
>Location: Dikote Lab
>Cost: 5 Nuyen
>Description:
>
>Turn a Runner to visit Dikote Lab.
>
>X Nuyen: Place a Dikote counter on target Gear/Melee Weapon or Gear/Armor
Card, where X=target gear's deployment cost (Minimum 2)
>
>Remove a Dikote counter to give weapon's user +2/0 OR have that weapon do
AP damage until end of turn.
>Remove a Dikote counter to give armor's user (A+2) OR have that armor
become immune to the AP effect until end of turn.
>
>No more than 1 Dikote counter can be present on any gear card at a time.
>
>*********************************
>
>I changed the cost structure to reflect the fact that the Dikote process
is both expensive and dependant on the size of the gear.
Belgambit
Rigger Extraordinaire!
djdcrosk@*********.math.uwaterloo.ca
belgambit@*******.com