From: | "Bourgault, Patrick" <pbourgau@***.CA> |
---|---|
Subject: | Re: Abandoning an Objective |
Date: | Mon, 11 May 1998 11:03:00 PDT |
>>>Can I quit a run on an Objective before I meet the Objective
>>>Requirements (i.e. fighting, etc.), but after the last Challenge? Or
>>>must I face the Requirements after the last Challenge is gone?
>>>
>>You have a "pause" after each challenge is defeated, sleazed, or
>whatever
>>in which you may decide to pull out, and during which time your
>opponent
>>may play stingers and such. This also applies to before you decide to
>>continue on to an Objective.
>>
>>Bull
>
>
>This is how I have always played it, but when Underworld came out, there
>was one objective that made me re-think it. Nosferatu Den (?) causes
>the runner team to trash a runner as the requirement. Obviously, if the
>team loses everyone except one runner, then that runner will "not
>continue on" at that point. In this case, it seems like an abuse of the
>rule. The keyword "requirement" also implies that there is no backing
>out of this. It must be done.
>
>I have also seen the rule abused by a player who completed all the
>challenges on Ragnarock (Bonus: 2 nuyen for each rocker). He defeated
>all the challenges and then chose not to complete the objective so he
>could take it on the next turn with a group of Rockers. (The reason he
>did not send the rockers the first time was that the challenge would
>killl two of them -- Ambushed on Route.)
>
>What does everyone else think of this? The rules state that after each
>challenge the player can decide to continue or pull out, but does that
>work for Objectives -- especially those with no combat requirements?
>
>Jon Doud
>germany@*****************.com
Your right. It's easy to abuse the system that way. For the Nosferatu
Den, I can think of only one card, All of Nothing!. This way, even if
there is only one runner, he'll be dead.
As for this abused rule, I can think of only one other objective and it
is Dargon Hunt. The dragon comes and get you right after facing the
challenge (with a certain die role). And that means no break!