From: | Quicksilver <qwksilvr@*****.COM> |
---|---|
Subject: | Re: Lone Star HQ |
Date: | Thu, 14 May 1998 16:21:31 -0500 |
>
>Here's an obvious question, so I'm sure it's probably been asked already.
If it has, I missed the post and the follow ups, so forgive the reasking.
This is relate to the above question:
>
>Ok, Lone Star HQ says that it adds +1/+1 to ALL Lone Star runners and Lone
Star Challenges. The question is, what IS a Lone Star challenge? Is it
something like a Ganger or a Street Sam where is says it in the title (IE:
Lone Star Patrol, Lone Star K9 Unit), or is it like Awakened challenges
where is actually says it in the unit type (IE: Lone Star K9 Unit is simple
an Awakened challenge). I've been playing it like the first choice. In
other words, my 5/4 K9 unit would be a 8/7 K9 Unit if I had 3 Lone Star
HQ's out at once. Is this the right way to play it? If so, it would make
the Lone Star Patrol (6/6 (A2) 1Y: +1/+1) pretty sweet in the Lone Star decks.
On a similar note, Are Lone Star HQ's cumulative? Why? Why not?
Hg
....an analog person, stuck, in a digital world