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Mailing List Logs for ShadowRN

From: "a . a" <alphirius@****.COM>
Subject: Re: New Cards idea - Oricalcum
Date: Fri, 15 May 1998 13:32:41 EDT
On Thu, 14 May 1998 20:54:09 -0400 Norman McLeod
<mcleodn@***********.NET> writes:

<snip>

>>Name - Oricalcum Lab
>>Type - Location / Unique
>>Cost - 8¥
>>Text - Oricalcum Lab cannot be removed once in play.
>> Turn runner with Gear/Magic/Spell/Spirit to visit lab
>> pay 2¥.
>> If card is a combative spirit give it a +1/+1 Oricalcum
>> counter.
>> If card is a spell that uses a d6 give it a +1 Oricalcum
>>counter.
>> Any other spell card recieves Oricalcum counter that acts
>> like a spell lock.
>> All counters are cumulitve. No limit to counters on card
>> Only 1 runner may visit per turn.

You know, I think without the "This location may not be removed from
play" this would be fine, that, or give a threat to the turned runner,
i.e. on a 6 frag runner and gear he/she's carrying, or 5-6 trash runner
and gear he/she's carrying. That would make it a bit, less
abusable.......


just my two cents.....

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