From: | Donald Arganbright <jayden63@*******.COM> |
---|---|
Subject: | Re: New Cards idea - Oricalcum |
Date: | Fri, 15 May 1998 10:54:18 PDT |
>>>Type - Location / Unique
>>>Cost - 8¥
>>>Text - Oricalcum Lab cannot be removed once in play.
>>> Turn runner with Gear/Magic/Spell/Spirit to visit lab
>>> pay 2¥.
>>> If card is a combative spirit give it a +1/+1 Oricalcum
>>> counter.
>>> If card is a spell that uses a d6 give it a +1 Oricalcum
>>>counter.
>>> Any other spell card recieves Oricalcum counter that acts
>>> like a spell lock.
>>> All counters are cumulitve. No limit to counters on card
>>> Only 1 runner may visit per turn.
>
>You know, I think without the "This location may not be removed from
>play" this would be fine, that, or give a threat to the turned runner,
>i.e. on a 6 frag runner and gear he/she's carrying, or 5-6 trash runner
>and gear he/she's carrying. That would make it a bit, less
>abusable.......
>
>
>just my two cents.....
The Original cost that I came up with was 12¥. But that seemed
a little overly expensive, but now in after thought with all of
the glitz's and thrashes out there . . . maybe not
*** In ruling, the Sage attends to the heart, not the eye ***
*** - Tao ***
Donald Arganbright
Jayden Stormwalker
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