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Mailing List Logs for ShadowRN

From: Loki <daddyjim@**********.COM>
Subject: Re: healing timing
Date: Fri, 15 May 1998 13:50:43 -0700
---Noah Overton <NOAH_OVERTON@*************.OM.HP.COM> wrote:
>
> ok here is one that I could not figure out.
>
> turn runner to heal (leg work phase). ok when is the damage
> gone. Instantly or does it stick around till you unturn.

Actually, if you look at the quick ref card and what occurs during what
phases, you'll notice that turning to heal occurs during the refresh phase.
This is important when dealing with things like Infected Chrome. You turn to
heal at the end of refresh phase and then take two points of damage at the
start of legwork. This means an Infected Chrome runner will always have a
minimum of two points of damage if he's turned to heal and four points of
damage if he didn't heal and stayed unturned to go on a run or use a special
ability.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/9/98

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