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Mailing List Logs for ShadowRN

From: Norman McLeod <mcleodn@***********.NET>
Subject: Re: House Rules
Date: Sat, 16 May 1998 13:39:20 -0400
>I'm just wondering what you guys have against strategy and pre-planning.
> Do you just enjoy playing excessively long games?

Huh? I don't see what you're asking this question for. These are just some
minor tweakings to the gameplay that make life easier on runners. I don't
see how they go against strategy and pre-planning. Everyone's idea of what
an excessively long game is will be different, no one will enjoy playing
what they consider an excessively long game, but I imagine that I would
enjoy longer games than other people (I am a very patient person). To me it
seems that these rules merely change strategy.

Keep reading to see my thoughts on the house rules.

>>Three rules in SRCCG piss off me and my friends, so at my house we
>>change
>>things around, I know that I am opening myself up to a blatent e-mail
>>lashing, so as long as it is in good taste I am ready! Bring on your
>>opinions!
>>
>>House Rules:
>>
>>1. If you decide to draw more than ONE card you may STILL gain nuyen
>>from
>>characters with FAME (not your 4 / turn which is forfit for the
>>cards).

Interesting. The first couple of games we played we didn't know any better,
and did this anyways. I sort of like this, but it does mildly change
strategies and puts a much higher power to rockers. Just think, if I have
two Glitz, two Thrash in play, I can get for nuyen and fill my hand every
turn! Maybe the best way to implement this would beto put a limit on when
you could fill your hand.


>>2. When you place chalanges you can place them UNDER or on TOP the
>>old ones.


This one I don't like. If you put a hcallenge down, it should be an
irravocable decision. Challenge combos and really good stacks are thus made
harder to build. Without this, Sean's right, pre-planning is diminished.

>>3. Biotech may be used as a response to a special/stinger. (So
>>Hawkwind
>>CAN heal herself of damage caused by "Riots" before she dies.)


Hmmm. I don't know, I think that as soon as a runner is dead, they should be
irrevocably so. I remember M:TG's constant "Response" debates, which caused
huge timing issues nad extended discussions.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.