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Mailing List Logs for ShadowRN

From: hansen <hansen@********.COM.SG>
Subject: Re: Aztechnology: an idea and a second look
Date: Mon, 18 May 1998 03:31:29 +0800
>Paul D. Ossman wrote:
>
><snip>
>
>> What do you think?
>
>I fooled around with the idea once (it's on my webpage somewhere). A
>couple cards are key to running with the idea:
>
>- Loaded Dice. Duh. :) Anything that helps turn it from a
>one-in-three chance to something better is obviously in strong demand.

Stating the obvious?

>- Mr. Johnson. You'll be fragging a lot of Runners, so you better be
>sure to have some way of getting them out when you need them.

Maybe..... although you could REALLY a lot of cheapo runners.....

>- More cheap Runners than you can imagine. I tend to run with an
>all-human deck, full of cheapies like Static and Sancho, who are still
>usable when I finally decide to go running. Since Underworld, it's been
>slowly mutating the deck to include Tommygun, Mugsy, Cement Shoes and
>Shakedowns. No running at all until I finally get rid of all my
>opponent's Runners.

Get runners with a good set of skills when you actually have to run thry'll
be useful....
Either that of get runner who can tap or stop the opponent from
running...... Mafia decks are actually very muscle based with runner
control.....

>Alternately, the Yaks are a strong second combination, given limitless
>Tenakas, a few Jades, and Poison and Shurikens to use as well.


Yup these do very well indeed...... 20 tenakas can basically batter their
way down any objective eventually.....

>- Genetics Lab. There's a risk attached, but it means you can frag a
>Runner who's not really a Runner. Better Offer works along similar
>lines, but you tag out two of your opponent's Runners.

Yeah!!! more runner so frag!!!!

>- Saeder-Krupp. Basically, everything gets fragged. Sort of an
>anti-game combination.

If u use this try using it with cherry bomb & squatter..... It'll never
win...... but'll always be there to irritate...

>More when my brain gets back online.

Wild goose chase? It slows him down...
False Mentor? You ain't gonna score an objective earlier than him....
In the spot light? No more rockers/bruisers for you.... Play plenty of
runner types for variety..... This helps against alotta decks....

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