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From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Aztechnology: an idea and a second look
Date: Sun, 17 May 1998 16:29:32 -0700
hansen wrote:

> >I fooled around with the idea once (it's on my webpage somewhere). A
> >couple cards are key to running with the idea:

> >- Loaded Dice. Duh. :) Anything that helps turn it from a
> >one-in-three chance to something better is obviously in strong demand.

> Stating the obvious?

Gotta start someplace.

> >- Mr. Johnson. You'll be fragging a lot of Runners, so you better be
> >sure to have some way of getting them out when you need them.

> Maybe..... although you could REALLY a lot of cheapo runners.....

Presumably, *some* of your deck consists of something besides Runners to
frag. Can't really see a deck of 56 Runners and 4 Aztechnologies (but
that's a thought...)

> >- More cheap Runners than you can imagine. I tend to run with an
> >all-human deck, full of cheapies like Static and Sancho, who are still
> >usable when I finally decide to go running. Since Underworld, it's been
> >slowly mutating the deck to include Tommygun, Mugsy, Cement Shoes and
> >Shakedowns. No running at all until I finally get rid of all my
> >opponent's Runners.

> Get runners with a good set of skills when you actually have to run thry'll
> be useful....
> Either that of get runner who can tap or stop the opponent from
> running...... Mafia decks are actually very muscle based with runner
> control.....

McDeven's a bad idea. You're paying enough to bring in another weenie
Runner; atleast then you have the option to frag-to-trash immediately,
or wait awhile. Of course, McDeven also works after everyone else has
gone to the altar.

> >More when my brain gets back online.

> Wild goose chase? It slows him down...

Expensive; and the idea seems to be to precent him from ever running in
the first place.

> False Mentor? You ain't gonna score an objective earlier than him....

Way to expensive. Besides, the idea behind fragging all these Runners
is to keep him away from the Objectives altogether.

A few other possibilities:

- Cover Up. This one's been seeing heavy use in my decks lately (ask
Felix). Basically delays your opponent until you can score another
Runner or two to zap him with,

- Metahuman Prejudice. Another nice delaying move: you can trash the
humans, and force him to reshuffle the metas away.


Looking over things, wouldn't it be nicer if Banzai just gave a +2 to
the die roll at Aztechnology? :)


- Matt

------------------------------------
In a dark time, the eye begins to see. - T. Roethke

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