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Mailing List Logs for ShadowRN

From: hansen <hansen@********.COM.SG>
Subject: Re: Aztechnology: an idea and a second look
Date: Mon, 18 May 1998 20:03:02 +0800
>hansen wrote:
>
>> >I fooled around with the idea once (it's on my webpage somewhere). A
>> >couple cards are key to running with the idea:
>
>> >- Loaded Dice. Duh. :) Anything that helps turn it from a
>> >one-in-three chance to something better is obviously in strong demand.
>
>> Stating the obvious?
>
>Gotta start someplace.
>
>> >- Mr. Johnson. You'll be fragging a lot of Runners, so you better be
>> >sure to have some way of getting them out when you need them.
>
>> Maybe..... although you could REALLY a lot of cheapo runners.....
>
>Presumably, *some* of your deck consists of something besides Runners to
>frag. Can't really see a deck of 56 Runners and 4 Aztechnologies (but
>that's a thought...)
>
>> >- More cheap Runners than you can imagine. I tend to run with an
>> >all-human deck, full of cheapies like Static and Sancho, who are still
>> >usable when I finally decide to go running. Since Underworld, it's been
>> >slowly mutating the deck to include Tommygun, Mugsy, Cement Shoes and
>> >Shakedowns. No running at all until I finally get rid of all my
>> >opponent's Runners.
>
>> Get runners with a good set of skills when you actually have to run
thry'll
>> be useful....
>> Either that of get runner who can tap or stop the opponent from
>> running...... Mafia decks are actually very muscle based with runner
>> control.....
>
>McDeven's a bad idea. You're paying enough to bring in another weenie
>Runner; atleast then you have the option to frag-to-trash immediately,
>or wait awhile. Of course, McDeven also works after everyone else has
>gone to the altar.
>
>> >More when my brain gets back online.
>
>> Wild goose chase? It slows him down...
>
>Expensive; and the idea seems to be to precent him from ever running in
>the first place.


I was just thinkin about it.... Hmm against a stomper deck, GAQ works just
as well...

>> False Mentor? You ain't gonna score an objective earlier than him....
>
>Way to expensive. Besides, the idea behind fragging all these Runners
>is to keep him away from the Objectives altogether.

The problem being that a stomper deck can take an objective by the second
round. The deck u propose has not many rockers with fame (they don't have
skills). The idea is if u get the FM in your opening hand, horde money. Wait
till he scores, then suck the rep. He needs 2 turns to score once so in
essence u have slowed him by 2 turns at the cost of 3Y a turn whil also
sucking his rep wich increases your speed.

>A few other possibilities:
>
>- Cover Up. This one's been seeing heavy use in my decks lately (ask
>Felix). Basically delays your opponent until you can score another
>Runner or two to zap him with,
>
>- Metahuman Prejudice. Another nice delaying move: you can trash the
>humans, and force him to reshuffle the metas away.
>
>
>Looking over things, wouldn't it be nicer if Banzai just gave a +2 to
>the die roll at Aztechnology? :)

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