From: | David Reis <david.reis@*****.COM> |
---|---|
Subject: | Re: Social vs. Anti-Social Question |
Date: | Wed, 20 May 1998 11:24:22 -0700 |
>>>>Skwaaaaaark! and Roxy on a run together. That damned Lone Star Beat Cops
>>>>turns up as the first challenge encountered (or second, or third...).
Am I
>>>>losing a runner at this point, or does Roxy's card text overcome
>>>>Skwaaaaaark!'s Anti-Social trait?
>>>>
>>>Actually you have a 50% chance of loosing a runner. Its in the FAQ
>>>somewhere but this problem came up durring the intital play testing and
>>>it was ruled (not written in stone though) that a die roll would
>>>deside weither or not Foxy got to the challenge first and auto sleezed
>>>it or if Squaaaaark got their first and desided to do some Star Bashing.
>>>Hope this helps a little.
>>>
>>What about the change to Foxy Roxy's card text coming up in Second Run? My
>>understanding is that she will automatically trash (not sleaze) personnel
>>challenges. Is the 50-50 ruling still in effect, or does this mean that
>>LSBC is trashed but the alarm is still triggered?
>>
>Woah woah woah... The way I see it, Anti-social says that a card can't be
>sleazed using the Social skill. Foxy Roxy doesn't use the social skill to
>sleaze the card, she uses her card text. It like running against an
Amazonian >Hunt. Sure you can't sleaze awakened creatures with your
runners skills, but >you can still use Sleeps and Invisibilities on them.
>
>It was written a long time ago that a text sleaze will always work,
whether >the alarm's been triggered or a card says you can't sleaze a
challange. It >will be nice when Second Run comes around and they change
all those sleazes to >trashes. That should solve a lot of these questions.
>
Ok, no matter what, Foxy Roxy trashes the challenge. With respect to
Skwaaaark's Anti-Social trait, is the alarm triggered despite the challenge
being trashed, or is a die roll required?
David