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Mailing List Logs for ShadowRN

From: hansen <hansen@********.COM.SG>
Subject: Re: Gear Cyberware (was Re: (Old Thread) ...)
Date: Thu, 21 May 1998 08:35:36 +0800
>> [Ladd, Peter] Being new to the game, no suggestions, but the
note
>> does prompt a question from me. Looking thru the card lists, I don't see
a
>> lot of cyber-type gear. I presume there will be a future expansion set
with
>> this type of card? Anyone know?
>
>Let's see, you've got...
>
>1st Run:
>- Muscle Replacement
>- Dermal Plating
>- Hand Razors
>- Cyberarm
>- Smartlink
>- Wired Reflexes
>- Cortex Bomb
>- Chipjack I
>- Chipjack II
>- Chipjack III
>
>Underworld:
>- None to speak of
>
>Corp Wars:
>- <whistles innocently>
>
>2nd Run:
>- Haven't heard anyting here playtesting or otherwise. I know a few cards
are
>slated to be pulled out in the reprint and some new ones are going in. If
any
>will be gear cyberware... <shrug>
>
>1st Run has covered most of the usual cyberware. I'm curious what others
you'd
>be looking for: cybereyes, spurs, cyber skull or torso? I don't know what
else
>would have a real game application.
>
How about legs..., heads...., bones, move-by-wire, various other cyber
weapons whatever body parts u can think of.... I'm dying to see how wierd a
mutant Hatchetman 2057 can turn out to be.... Crank them out slowly of
course....

Speaking of which any ideas for bioware game mechanics yet?

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