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From: Norman McLeod <mcleodn@***********.NET>
Subject: Mages in Runner vs. Runner combat
Date: Wed, 20 May 1998 22:09:35 -0400
I think that mages are too weak in runner vs. runner, so I thought of a few
cards to even up the score:

(Quick Reflexes)? Need ideas on a name
Type: Gear/Accesory
Cost: 2 Yen
Text: Play on target damage dealing spell. This spell does two more damage,
and deals damage first in runner vs. runner combat.

Adaption
Type: Gear/Accesory
Cost: 3 Yen
Text: Play on target spell which sleazes awakened, street, or personel
challenges. That spell may now be used to end runner vs. runner combat.

Weakness
Type: Gear/Magic
Cost: 6 Yen
Text: Turn to half the threat rating of target present runner. 2: Turn to
half the body rating of target challenge, except the armor.

Any thoughts?

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