Back to the main page

Mailing List Logs for ShadowRN

From: "James E. Frazer" <jimmicane@**********.COM>
Subject: Re: Mages in Runner vs. Runner combat
Date: Thu, 21 May 1998 10:55:21 -0700
>Weakness
>Type: Gear/Magic
>Cost: 6 Yen
>Text: Turn to half the threat rating of target present runner. 2: Turn to
>half the body rating of target challenge, except the armor.
>
>Any thoughts?

Wow, that's a might bit powerful. Imagine using this spell after someone just spent 14
Nuyen on a Knights Errant. You'd get yerself a few dirty looks. It'd also make a Bruiser
deck even worse (imagine halving the defense on all those Ant spirits...).


I think a better alternative would be to allow Mages to have elementals. Each elemental
could be used a certain number of times (in the RPG world they're called services),
depending on the sorcery rating of the mage. Something like a number of services counters
equal to 4 + the runners sorcery rating. Air elementals could allow the mage to inflict
his damage first, Fire elementals could be used as offensive weapons (turn fire elemental
and remove a service counter to inflict 3 AP damage to target runner), Water could be used
against electical challenges (Turn Water elementer and remove a service counter. D6: 3+,
trash target electrical challenge), and an Earth Elemental could be used like a classic
elemental (IE: The shaman elementals), with the addition of being able to trash the Earth
Elemental to pervent all damage to the mage.

Oh well, just an idea...
Hurricane



Free web-based email, Forever, From anywhere!
http://www.mailexcite.com

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.