From: | Noah Overton <NOAH_OVERTON@*************.OM.HP.COM> |
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Subject: | Re: David's Non-Combat Mage Deck (Corrected) |
Date: | Fri, 22 May 1998 17:28:31 -0700 |
>I didn't include Invisibility for the very reason you suspect, that
>it sends the rest of the team home. I figured Sleep already covers
>the awakened and personnel challenges, and my opponents don't play
>that many street challenges. I didn't include Jinx because the
>electrical challenges my opponents play are also barrier challenges,
>so Ram Spell with a runner's sorcery rating added in is at least as
>effective as Jinx. I guess it all depends on what challenges you
>think you're going up against.
>If you're worried about the Invisibility, put a couple Skitz's in
>your deck. Your mage 'distracts' the challenge using Invisibility and
>Skitz leads the rest of the team around to the side door - so to
>speak. Ugly combo ;).
Ugly's right but wont work. Skitz cancels the affect of the sleep.
"you cant see me, you cant see me, oh sh*t you can see me" surprised
mage
Noah