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Mailing List Logs for ShadowRN

From: "Bourgault, Patrick" <pbourgau@***.CA>
Subject: Re: Amerindian Expansion
Date: Tue, 7 Jul 1998 14:58:00 PDT
>>If you make new runners more buff than old runners, the it makes all
>the old runners obsolete. Why use the old ones when you can use the
>new? All new cards should use the same paradigm used by the old cards.
>posess 11 of them. Bigger and better and new must happen, or the game
>will become stale and uninteresting.

Perhaps I'm not making my point clear.
I'm not saying that future expansions should simply use the same
skills/body/threat/specials as the old runners. I'm simply saying that
the cost of the card should be commesurate with it's ability.
Let's just say that in some fictional future expansion, they come up
with a runner who is similar in many aspects to Lord Torgo. However,
this runner costs only 7 instead of the 9/2 that Torgo costs. Why would
you *ever* use Lord Torgo? Hint: you wouldn't.
This new Amerindian expansion that is showing up on the list introduces
new cards, abilities, skills, etc that are not in the old sets. That's
all
well
and cool. But just because they are new, doesn't mean that they should
*overpower* any particular runner from the old sets who possesses similar
skills, etc.
This is what I'm talking about.

You're right about that. New sets should bring new ideas. For instance,
I like the concept of UW but personally, I think the majority of the
runners suck just because too much of them don't have skills. On the
other side, I like what they add to them. You may think about Wildfire
with his armor bonus per spell, Duncan who can trash a Street Challenge,
or even Holmes who can give Hermit and he's the only Ork with Social.

Here's a new card that could come in handy :

Name : Cleaning up the Dumsters (unless you got a better idea...)
Type : Stinger
Cost : 5
Note : Unique. This card replaces your Credstick Phase. Complete your
hand with your discard pile. You must fill your hand until you have
seven cards or your discard pile is empty. Before putting the cards in
your hand, show them to your opponents. Frag Cleaning up the Dumsters
after use.

If you think the cost is low well, think that you won't get your 4 nuyens
plus Fame this turn. So the card really cost 9+. Since most players
fill their hand when its down to three cards (average), this card still
saves you 10 nuyens if you add used Squatter. The advantage of Squatter
?? You can use him more than seven times. Comments are accepted and if
you want to add it to the Amerindian Expansion, feel free to do so.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.