From: | Norman McLeod <mcleodn@***********.NET> |
---|---|
Subject: | Re: Bodyguard |
Date: | Thu, 9 Jul 1998 17:58:19 -0400 |
on
>> >a shadowrun, and the bodyguard is in the safehouse?
>
>> No. Unlike Bitech, the "present runner" clause is not set aside for
>> shadowruns, and even then Guard may only be used once per run.
>
>Actually, that's just like Biotech: "Biotech allows a Runner to
>completely heal a Runner ... that is present" (p. 28, RBT).
>
>Only Runners participating in the shadowrun (that includes Runners
>present on the run, and those assisting from the safehouse with Indirect
>Fire, Matrix Programs, and whatnot) can directly affect the shadowrun.
>
>I've occasionally played with a house-rule allowing Guard to both be
>used from the safehouse; in both cases, they count as Runners assisting
>with the shadowrun. It doesn't work out too badly -- Bodyguards usually
>have good skills and a decent Threat Rating -- which is exactly why I
>can't see it working for Biotech. It protects them too well.
I believe it says right in the rulebook that once a turn, a runner with
Biotech may turn to heal someone on the run.