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Mailing List Logs for ShadowRN

From: "Bourgault, Patrick" <pbourgau@***.CA>
Subject: Re: Objectives and Challenges for the Amerindian set
Date: Tue, 14 Jul 1998 09:29:00 PDT
>> Sioux Nations Run ----- 40pts
>> All players may play one challenge more then normally allowed.
>> pay 1Y= +1/+1(a+1) to a challenge
>> fight Wildcat team. 9/15(a2)
>> text"Wildcats!!!! You didn't mentions Wildcats!!!!!!"

>Still, it strikes me the Wildcats would be more in line with the
>Knight Errant or Lone Star Patrol Challenges -- tough, but not exactly a
x/15
>(A2).

*grin* I had thought about that (tis why i made a basic challenge for
them also) but with the Sioux Nations, you have to fight to get......and
to get out.

Why don't you make it a 9/9 A2 ?? One more thing, pumping +1/+1 A+1 for
1 nuyen to any challenge with a threat is rather cheap versus effective.
I'd say 2 nuyens for the same bonus. If not, all threat challenges will
have better pumping than even Elite Sec. Mage or Mage Strike Force.

>> Challenges
>> Bad Feedback - electrical
>> If revealed using Recon, Runner losses Recon until end of game
>> If revealed using gear, gear is Fragged.
>Like this one better than the Security Decker -- but it might be *too*
>much better than the SecDeck.
>How about roll D6, minus Decking?

Cool with me.how about 1-2:frag card used to reveil this challenge
3-4: no effect 5-6:trash card used to reveil this challenge
(i like this order of numbers because it makes Deja Vu more useful.
Around here Loaded dice is used alot, but Deja Vu isn't)

Good idea for the Deja Vu part, but it is still better than Sec. Decker.
Instead of fragging the card (roll 1-2), why don't you simulate the Bad
Lunch card ?? Turn the card and roll D6, on 1-3 the card is still
affected by Bad Feedback and on 4+, the card is now free of the
feedbacks. Just some ideas.

>> Media Blitz --- Corporate, Media
>> place Media Blitz on Objective once reveiled.
>> Double all sleaze requirements on challenges
>> Frag one Media Chick to Frag Media Blitz
>> text" Who the hell called the news guys"
>Cool. Makes a nice combo with Red Alert -- well, even without Red
>Alert.

I also like this one like it is. Don't change that one.

>> Sioux Wildcats - Personel/Amerindian
>> 1Y=+1/+1
>> 7/7(a1)
>Kind of ... normal, don't you think?

How about : Gains +2+2a1 when defending Sioux nation? Even if not using
the one above, i'ld like to see challenges for each of the NAN's. Would
just seem to keep everything in line. *shrug*

Remove the ability to pump it (1Y=+...) and add what you said, the +2/+2
A+1 on Ameridian Objectives. Normal cards must be there and you also
must put cards for this set. If you take my idea, this challenge will be
like Razorhead Turf (not a bad challenge) with a different ability.

Well, that was my ideas. See ya.

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