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Mailing List Logs for ShadowRN

From: Donald Arganbright <jayden63@*******.COM>
Subject: New card ideas... gear and specials
Date: Tue, 14 Jul 1998 11:58:38 PDT
Hoi Chummers,

Here are some ideas... Some focused on amerindian... but all will work.

Type - Stinger
Name - Full Frontal Assault
Cost - 6¥
Text - Play when a player announces a shadowrun. If any runner
voluntarily pulls out of the shadowrun, trash that runner.
Flavor - "Charge!!!!!!"

This one is for stopping those who pick away at challenges one at a
time. Works better than no-way out.. but costs more.

Type - Stinger
Name - The Side Door
Cost - 4¥
Text - Play when a player announces a shadowrun. Shadowrunning player
may return 1 unrevieled challenge to owners hand before
attempting the run. Shadowrunning player looses 5 reputation.

I feel the the rep lost is worth getting past that guardian dracoform,
but the card is not trashed and you have to know its their first.

Type - Special
Name - Bad Moon
Cost - X¥
Text - No Amerindian runner can participate in a shadowrun for 1
full turn for every 3¥ spent.
Flavor - "The dark moon is a bad sign, better to let it pass."

This is something to hinder... not help the indians...


Type - Gear
Name - Chief BigBrow's special drink
Cost - 3¥
Text - Trash Chief BigBrow's special drink to unturn target runner
you control. Roll D6:
1-4 runner takes 1 point AP damage
5+ Trash runner
Flavor - "I'll get ya goin in the morning, if it doesn't kill ya"

A chance to use the runner again... but at a cost

Type - Gear
Name - Head Dress
Cost - 6¥
Text - Play on Amerindian runner. Runner becomes tribal chief and
gains +1/+1 for every other amerindian owner has in play.
Runner may not go on shadowruns but may ingage in runner vs.
runner combat.
Flavor - "The chiefs... while powerfull, don't fight untill they have
to"

This one is for turning a runner into a really buff interceptor...
something to make the trolls think twice...

Type - Special
Name - Old Age
Cost - X
Text - Play on amerindian runner. Amerindian runner is retired...
Amerindian runner may not go on shadowruns or engage in any
form of combat, but gains either biotech +1 or fame +1 untill
end of game (players choice). X equals cost of runner +2.
Flavor - "The wisdom and power of the elders is always welcome."

Might be useful... take out that turned useless runner, into something
that can be used. (shrug)

Type - Gear
Name - War Paint
Cost - 1¥
Text - Play on Amerindian runner. Amerindian runner gains +1/+0 or
+0/+1 players choice.
Flavor - "To some its just color... to me... its power"

Cheap and veristal... sorta limiting but useful.


Just some stuff I came up with... let me know what you think


*** In ruling, the Sage attends to the heart, not the eye ***
*** - Tao ***


Donald Arganbright
Jayden Stormwalker


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