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From: "Dean S." <AresZero@***.COM>
Subject: More Amerindian ideas
Date: Tue, 14 Jul 1998 23:00:21 EDT
Okie. each of these is going to have a short explanation under the title
'Why?' to explain why I did this and/or the book I referenced. Enjoy and feel
free to tear apart *snicker*
___________________
RUNNERS:
note - All runners who are transfered into cards have exeptional note for the
skills I transfered into the game

Ram - Human Decker
7Y
4/4
Decking x3, Technical, Firearms
<The first Gear: Program put on Ram is free.>
*Flavor: 'If you haven't run the Pueblo Net naked, well, you just haven't
lived.'
**Why?: The price and the skills are very similar to Iron Mike. I dropped
the threat rating a little and added a special ability. He appears in the
adventure in NAN vol. 1

Della Cooper - Human Federal Agent
6Y
4/5
Leadership, Sorcery, Firearms, Melee
<Della Cooper counts as 'Lone Star' for purposes of card resolution>
**Why?: Lone star decks fail to work, alot of the times because none of the
Lone Star personas really have any skills. Hence, her special ability. She
also appears in the NAN vol 1 adventure.

Susan Hands*as*Wings - Dwarf/Amerindian Rigger
8/2
3/6 (A1)
Piloting x2, Technical x2, Gunnery, Demolitions
<Susan Hands*as*Wings may trash a Drone she controls to do X Armor Piercing
damage to a present target, where X equals the two values of the Drones threat
rating. All other runners present take one Amor Piercing damage.>
*Flavor: 'Who do you think invented the exploding drones?'
**Why?: The cost I based off of Torgo. The one less initial explains itself
IMHO. The skills are things she is noted for. For those who know the Table
Top game, the 2's are 7 or 8's. She is from the books 'Prime Runners'.

CHALLENGES:
Toxic Shaman (Awakened)
3/3
Conjuring x2, Firearms x2
<If alarm is triggered, the owner may immediately play any Spirit cards from
thier hand upon the Toxic Shaman, at no cost. The spirits add thier threat
rating to the Toxic Shaman's. After combat is resolved, trash all Spirits
used this way.>
**Why?: Well, Toxic Shaman's are supposed to be some of the nastiest things a
runner team will ever come up against. As for the Spirit thing, I think the
no cost and trashing them would be just the same as discarding them yourself.
They appear in any number of Shadowrun books.

La Venta Squad (Personel)
7/7 (A1)
Social, Gunnery x2
1Y - +2/+0
<If Aztechnology is in play, this challenge may not be sleazed>
*Flavor - 'If your not with us, your against us....and with them!'
**Why? - The formula I used for the 'pumpable' trait, was that 1Y always
equaled 2 points. The Aztechnology thing, because LaVenta are freedom
fighters fighting Aztechnology. They're more on edge in times of war. They
are from the 'Underworld Sourcebook'.

Compresion Wall Darts (Electrical/Indoor)
Roll a D6 for each runner present. On a 3+, that runner returns to safe house
turned, and cannot unturn during his owners next unturn phase. -1 to a
runners roll for each point of Athletics or Technical she posesses.
*Flavor - 'Only way to get by 'em is to know where to step, or move before you
get hit, son. Too bad you did niether.'

STINGERS
Zuni Attonment - Stinger
Cost - 0
Target Amerindian who just aided in trashing either a Personal challenge or a
Runner does not untap during it's owner's next untap phase. If target
Amerindian is untapped, tap him and as above.
*Flavor: 'We are a peaceful people. We only kill when not given a choice.'
**Why?: Not many cards in the proposed expansion target Amind's, that I've
seen. Underworld had almost more bad then good for the three new factions.
This comes from the NAN vol 1.

Native Brother - Stinger
Cost - 3Y
Play on an unturned Amerindian in your safehouse when there is one of you
Amerindians involved in a combat. The Amerindian from your safehouse is no
involved in the combat, to be resolved normally from that point on. This card
cannot be used to put an excess of 6 runners on a Shadowrun.
*Flavor - 'About time you got here. But I had it under control, anyway. No.
Really!'
**Why?: Just cause I thought it was new and unusual. Tip #357, don't
barfight an Amerind. ;)

_____________________
More to come Soon!

Dean Shelden
AresZero@***.com

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.