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From: Apone <mpcheval@********.FR>
Subject: Re: Respose to Amerindian Cards
Date: Sat, 18 Jul 1998 01:10:46 +0200
Paul D. Ossman wrote:

> >>Feathered Head-Dress / Special / 3 Nuyens
> >>Play on target Amerindian Runner. Target runner gets
> >>Leadership.
> >>For each successful shadworun where target runner was
> >>present, he gains an Experience token.
> >>All amerindian runners present with target runner gains
> >>+1/+1 for each Experience token.
> >>If target runner is trashed, each amerindian runners present
> >>get -1/-0 until end of game.

> >IMHO, this card is way too powerful for any price. Add a bunch of
> milkruns, cards of similar low rep, a few vaults taken for nuyen rather
> that rep and you have an runner with a very high number of experience
> tokens.

I don't find the card over powerful. You've got to deployed it and need to make
at least a successful shadowrun before it starts strengthening your runners.
There's a lot of opportunities to get rid of the "chief" by any means (Wanted,
Bar Fight, Tactics:Converge...) before it really rocks.There's also a big
drawback : trash the "chief" at any moment, and all amerindian present will be
weakened until the end of the game. And remember it's only the runner PRESENT
who gains the bonus.
There's still some indecision about sorting the card as Gear or Special. If it
ends as a Gear card it would also become vulnerable to any cards which can trash
Gear. If beeing a special, it could be trashed by Loti or Protective Spirit.

So maybe I'm missing something, but I can't figure how do you really find it too
powerful ?

<SNIP>

> However, the idea that these
> benifits are passed along to all amerindians present makes it way too
> powerful!

A lot of cards already do this : Domino, Kham, some Locations, the Ganger
Leader... without unbalancing the game.

> Suggestions: The Head Dress could create an indian chief that gets a bouns
> equal to the # of amerindian runners in play, yet the idea of a gear card
> giving one runner a set bonus based on successful runs is much better.
> This avoids two things; it would not be an amerindian copy of Ganger Leader

Thanks. That was the purpose.

> and it avoiding a possible debate over Indian Chief Soh Cah Torgo and the
> indian chief card :)

Hey, I've heard that Torgo had some Cherokee blood ! <grin>

> >Type - Gear
> >Name - Head Dress
> >Cost - 6¥
> >Text - Play on Amerindian runner. Runner becomes tribal chief and
> >gains +1/+1 for every other amerindian owner has in play.
> >Runner may not go on shadowruns but may ingage in runner vs.
> >runner combat.
> >Flavor - "The chiefs... while powerfull, don't fight untill they have
> >to"
> >
> >This one is for turning a runner into a really buff interceptor...
> >something to make the trolls think twice...
>
> I like this card better than the aforementioned revision to it. Possibly,
> this card could be a special called Venrable Warrior and keep the Head
> Dress revision. By making it a special it could help those with an
> amerindian deck heavy in barfight and z-zone, yet it could also be played
> against an opponents amerindian deck in order to permantly GAQ a powerful
> runner. It would be similar to Sudden Gob -- I have used Sud Gob on my own
> Trash runners as well as putting it on my opponents runners such as drake,
> mages, or all human decks.

Yes, good point. Instead of a revised card, the two could be developped. At
least they're enough different from each others.

so long
Apone

--
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"You may bury my body down by the highway side,
So my old evil spirit can catch a Greyhound bus n'ride."
Robert Johnson
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