From: | Sorrow <sorrow@*******.ORG> |
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Subject: | Re: Uncle Joe |
Date: | Tue, 28 Jul 1998 13:26:14 -0500 |
>a player, since it doesn't *say* that Joe automatically loses 2 essence,
>then why should I make the assumption that he does? If you want to get
>into implications, why can't I imply that the jack itself isn't cyberware,
>but some twisted bio-organic growth that formed from his mage days?
Except that the card text is:
"Built-in Chipjack 2. You may play up to 2 Skillsofts on Uncle Joe."
Chipjack 2 is a cyberware gear card.
>You can't argue with that kind of thinking, but do you see what I'm getting
>at?
Yes, if the card didn't *explicitly* say it had a built in Chipjack 2.
If the card had instead said:
"You may play up to 2 Skillsofts on Uncle Joe."
It would be kind of obscure *how* he can do that in the first place.
As it stands, it is unobscure.
>I can make assumptions all day (like assuming that Joe DOES lose
>essence automatically) but by the same token I can assume that he doesn't.
>If people want to go by the rulebook, it doesn't say that runners
>pre-equipped with Cyberware automatically lose essence, but it doesn't say
>that they don't as well. In fact, while I'm thinking about it <shuffle,
>shuffle, through a rulebook...>
No, but as you illustrated, it does say that the runner loses essence when
cyberware is deployed on the runner.
As I mentioned in my previous post, the cyberware was deployed on
Uncle Joe before the Player controlled him.
>Okay...Text says that every little bit of cyberware costs life force, and I
>think we're all in agreement here on that. The text also says that
>Cyberware cards DEPLOYED on a runner and the runner loses essence.
It's already been deployed because it is "built in".
Sorrow
---
I don't want to be alone | I hurt, therefore I am
anymore |--------------------------------
I don't want to be anyone | "What are you looking at...?
anymore | you never seen anyone try to
I don't need a reason to kill myself | commit suicide before?" - Anon
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