From: | Mo'ike Manawa <ManawaWolf@***.COM> |
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Subject: | Nerps and Riots |
Date: | Fri, 21 Aug 1998 04:00:01 EDT |
finished. The first is a question I fielded to Fasa on their web site and
never got an answer to, which is "What defines a target gear card in regards
to Nerps! ?" We have been playing it that you can call up any Gear card in
the perameters set down by Nerps!, meaning any Gear Card owned or not as long
as the card is a legal card and not a drone or spirit. I have heard many
different versions: only a card in play, only a card in the deadpile, only a
card that is in your deck, only a card left in your draw deck, only a card in
hand...... etc. Which is it?
As for Riots, this question should be a lot easier to answer. I used Riots on
my turn causing two damage to everyone, can my runners then spend the rest of
this round healing, or must they effectively wait for their next turn to start
healing? Just a rules clarification for our game, but would be appreciated.