From: | "O.Kramer" <Olaf-Kramer@********.DE> |
---|---|
Subject: | Re: BM's |
Date: | Fri, 9 Oct 1998 14:38:26 +0200 |
> In a message dated 98-10-08 10:30:38 EDT, you write:
>
> <<
> It's all well and good for you to say that a person should not use
> "real world" examples for a card game, but in this case to use the
> Black Market like that goes against the SPIRIT of the game. First and
> foremost, FASA would like us to play the CCG in the spirit of the
> world they created >>
> ------------------------------------
>
> I do agree. And taking all the "real world" or RPG logic out of the game
is
> not my intention. The fantasy of the SR world is what makes the game so
> interesting for me, but that logic should only go so far. Some of the
> "realism" is going to have to be sacrificed because some of the game
> mechnices will clash. It should be followed to keep the game fun but some will
> have to be sacrificed to keep the game fair and playable.
> This might be an example. I have Jackyl a burned out mage. So he can use
> cyberware and spells also. I give him a Hellblast and then i give him Wired
> Reflexes. If he intersepts a team of runners and uses his Hellblast ( text
> says: turn to use Attack Value of Hellblast in place of user's Attack Value.
> d6+8 inflicts 2 armour piercing damage on all runners present) I roll a 4 his
> attack value becomes 12 and all runners present take 2 AP damage. Then i roll
> a 5 on his Wired Reflexes ( text says: roll d6 after each combat user servives
> on 4+ user inflicts damage a second time.) I have him in heavy armour and
> covered with stim patches so he servives the 5 is rolled. According to the
> rules the Hellblast does his attack value again (12) and 2 AP to all runners
> present.
> I don't think RPG logic or "real life" logic would support this
> interpritation of the combo, but the rules of the game do. Some of the SR
> story logic had to be sacrificed so these cards could still be made and used
> in a fair well balanced card game.
> By the way what does everyone think of that combo?
> Freakfinger
Nice verey nice but I think this is a "to many cards combo".
OLAF