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Mailing List Logs for ShadowRN

From: Mongoose <evamarie@**********.NET>
Subject: Old Runner card
Date: Fri, 9 Oct 1998 03:34:00 -0700
Here's a card I actually made up and laid out some time ago. (I'm not
going to include the GIF, but the original, and totally bogus, version is
on
the web, or should be, at
http://www.concentric.ner/~evamarie/GOOSECG1.HTM).

Does anybody have any generic advice / technique for converting old SR
characters into SRTCG runners?

I gather it was a bit over powered, but it is based on a actual
Shadowrun PC who is rather brutal in combat. Basically, he's a Samurai
who already has a load cyberware, which seems something SRtcg does not
have many of, unless is that what a "cyborg" is- I thought they just did
not
have essence restrictions.

Here is my updated version;

[Mongoose: Street Samurai] [7/1 ¥, firearms 2, melee 2, street, stealth,
5/5] [Elf Prime Runner: While injured, Antisocial. Has 0 essence and
chipjack 2. First attack. During combat, roll a d6- on 4+, Mongoose deals
damage again.]
[Quote; "They drew first blood..."]

Not that this is a card I'd suggest for a normal game, but if it were,
is it badly over-powered (or over priced), and what would be best to cut?
And yes, I realize how nasty he would be with a katana, and that he is
"faster" than Ravage ... at least he
can't get any (more) cyber.


I'd really like to keep the "first attack", which seems a unique
effect for a runner, and should provide a (sometimes) effective
alternative to "armor" and "stamina". The 4+ follow-up during combat
is a
better version of "wired reflexes", which the SR character has at level 3,
and is fast even without. The skills are reasonable in SR (which
encourages broad skills, especially for samurai), but seem a bit much for
the card game. The 5/5 rating seems low, actually, but eleves don't seem
to get much higher in SRtcg; in any case, he has the equivalnet of muslce
replcement (and hence should have athletics, but fitting five skills on a
card looked silly). The "when injured, antisocial" is a personality
quirk, but
also not a bad balancing factor, imo. I tend to put my personnel
challenges as
the last ones, so that if combat results, they don't face as many runners-
Mongoose would thus be antisocial quite often, unless somehow he took no
damage.

Mongoose

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.