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From: Matt Breton <mbreton@**.NETCOM.COM>
Subject: Re: AmerInd Exp. Comments Obj.
Date: Tue, 27 Oct 1998 21:06:01 -0600
On 10/26/98 21:58:30 you wrote:

><< ------------------------------
> >>>>>>>>>>>>>>SUMMER OF THE WOLVES /
Objective
> >Reputation Award: 40. Owner must choose a type of Challenge (Awakened,
> >Electrical, etc.) when Summer of the Wolves is revealed. This type of
>Challenge may not be
> >sleazed.
> > REQUIREMENT: Face down Howling Wolf Pack: 6/8 (2¥: +1/+1 until the end of
> >shadowrun).
> ><<<<<<<<<<<<
> >----------------------------
> > Clarify the requirment. Instead of "Face down" say defeat and who
can
>pump
> >the 2¥ ? Anyone or just the owner?
>
> Same as any Challenge: just the owner. (You can't pump my Security Mage; why
>should you
> be able to pump my Wolves?) >>
>---------------------------------------------
> Rep of 40 seems a little unfair to me. The owner has all the advantages on
>this one.

That's usually the case with Objectives. There are decks built around using
No-Outdoor Objectives, meaning a deck that relies on Challenges like The Big
Chase! and Highway Showdown is SOL playing against that deck; similarly,
morphing decks take advantage of clearing out the hard-to-sleaze runstoppers
that most Troll decks fear.

But let's deal with these one at a time...

>He gets to chose the challenge type that can't be sleazed

Yup - and most decks will be thoroughly tuned to take advantage of this. This
I see as the worrisome half -- not the Wolf Pack. However, it's only through a lot
of gameplay that I've discovered how not-terribly-consequential this advantage
is -- after all, most decks work hard to make the first Challenge unsleazable
anyway, and, with the alarm triggered, none of the other Challenges would be
sleazable anyways.

However, it does add some advantage to using the high-Threat, low-sleaze
Challenges that sometimes get overlooked (Steppin' Wulfs, for instance).

And if you look at Challenges by 'breed' -- Electrical, Awakened, and so on --
you;ll see that playing a single type (to take the 'best' advantage of SotW)
forces you to use Challenges that may not normally fit into your deck. In a
way, it encourages versatility.

>and he controls the size of the wolf pack at the end of the run.

Yeah - but it's difficult to make a 6/8 amount to much. Seriously.

However, I've thought of a few ways to randomly determine the strength of
the Objective requirement, so I may implement one of those methods instead.

>For 40 rep. it should be a very difficult obj. for all players.

And it is difficult for the Objective owner -- just not in terms of going on
shadowruns -- more in terms of deck-building. Yes, when I write expansions,
I like getting into *all* the aspects of the game.


- Matt

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