From: | Chad Wagner <Saducee@***.COM> |
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Subject: | Other Magics |
Date: | Fri, 18 Dec 1998 18:56:07 EST |
I was just reading in the rule book that all magic cards in the basic set
are spells or spirits...how about some other magic stuff? Maybe Staff of
Fireball -- little attack bonus (for staff), and limited fireball, maybe with
charges? Magic items, familiars (weak spirits/drones for mages), magic books,
potions... The more powerful and interesting stuff can be balanced by
requiring a lot of sorcery, and providing a location (academy) to boost
sorcery in mages. Doubling the number of cards to use something is a big 'ol
balancer...so they can be pretty powerful.
Have a better one,
Chad