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Mailing List Logs for ShadowRN

From: Jon Edwards <jonathan.edwards@*****.COM>
Subject: Re: Pacing
Date: Mon, 21 Dec 1998 11:59:16 -0800
>So, do you guys run decks that can make a run every turn and expect to make
>some of them? When I try that I just end up with a pile of runners in the
>trash...

From my deck planning, the only times I lose a lot of Runners is when I
woefully underestimate the readiness of my troops to take on an objective.
Mostly, my guys either have the ability to sleaze through, or take by
force. Normally, if I encounter a particularly ugly Challenge, instead of
making my team a sacrificial lamb, I'll pull out and re-think how I plan to
take the objective.

Of course, the big fear is the All-Or-Nothing to an obj. that has two The
Big Chases with two Double Jeopardys. Don't laugh. I've seen that happen
in a three player game. The running team faced one Highway Showdown, two
Big Chases, and a Double Jeopardy. Killed EVERYONE.

At least I THINK those were the exact cards that he faced....David, do you
remember? It's been awhile...

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