From: | Donald Arganbright <jayden63@*******.COM> |
---|---|
Subject: | Re: Awakened runner ideas |
Date: | Thu, 10 Dec 1998 15:42:50 PST |
>Awakened Runners... hmm. Here's some from my RPG games...
>
>Name: Renee
>Type: Awakened Runner (Banshee)
>Cost: 4¥
>Rating: 2/2
>Description: Frag one runner you control to add that runner's body to
>Renee's attack. 2¥: target an opponent's runner. Roll d6. If result
>is higher than TR's body, frag runner.
>Flavor: "You look tired. Let me sing you a lullaby..."
Lovely concept... a lot too much power. Two nuyen and more often than
not a 50% or better chance to kill off 85% off all human or elf runners.
That and the banshee doesn't turn to do it. Plus the runner is
FRAGGED... not just trashed... That would devistate any
decker/mage/shaman deck.
>Name: Yu San
>Type: Awakened Runner (Weretiger)
>Cost: 4¥
>Rating: 2/3
>Skills: Melee 2 Stealth 1
>Description: Yu San may not use gear. 3¥: +3/+2 (A1). Yu San does >not
unturn during owner's next refresh phase if this ability is used.
>Flavor: "It is the principle of the matter. Honor is not served by
>overpowering with sheer strength."
This is good. Small penalty for using that ability... balanced with the
lower cost.
>Name: Slick the Fixer
>Type: Awakened Contact (Zu Nu Qua, no I don't know how it's spelled)
>Cost: 3¥
>Description: Slick cannot be targeted by effects which trash cards.
>2¥: Roll d6 before revealing next challenge in stack. 1: trash >random
gear card from shadowrunning team 2-5: no effect 6: deploy >gear card
from hand onto runner participating in a shadowrun.
>Flavor: "Did I ever explain to you the corallation between price and
>what constitues rush delivery?"
The odds are really stacked up against the user on this one... I don't
think I would waste 2¥ on a 1 in 6 chance of a positive effect.
you might want to change the odds to at least a 50/50 chance of
positive... something like 1- loose gear, 2-3 no-effect, 4+ blah blah
>Related to Slick...
>Name: Blade's Wholesale Export
>Type: Location
>Description: 5¥: Try to make a deal with Slick. Roll d6: 1-4: >Visiting
runner takes 3 AP damage 5+: Search your deck for all >copies of one
gear card in your hand. You may choose to put any >number of them in
your hand. Reshuffle the rest with your deck.
>Flavor: "You've got 2 minutes. Start talking."
This one is really good. I like it... allows for stocking up on such
things as shurikin, or that gun you really need.
*** Knife Sharpens on Stone... Man Sharpens on Man ***
*** - Tao ***
Jayden Stormwalker
Donald Arganbright
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