From: | Rand Ratinac docwagon101@*****.com |
---|---|
Subject: | [RA:S Project] Characters |
Date: | Mon, 21 Jun 1999 20:02:33 -0700 (PDT) |
Here's the data on the UCAS team characters as I've envisioned them. I
WANT comments. I WANT suggestions. Or, if you like them as they are,
just say so.
A note - I haven't gone into a lot of detail on gear and such - that
should really take second place to the important stuff IMO. But, again,
suggestions are welcome.
Also, the metamagic abilities of the two magical characters and the
spells of the mage are sorta unfinished. That's because GreyWolf has
borrowed my copy of MitS. So any spell or metamagical ability
suggestions are ALSO welcome. Oh - spell force isn't listed. I'd say
that this is a powerful team, so the mage has them at pretty much any
force required.
Finally, I've given each skill a rating - for the skill level
equivalents of those ratings, look at this list.
Skill Levels:
Excellent – 9 to 10
Great – 7 to 8
Good – 5 to 6
Fair – 3 to 4
Characters:
Name: Richard Blaine
Gender: Male
Race: Human
Callsign: Striker One
Position: Team leader/electronics expert (adept)
Rank: Captain
Skills: Assault Rifle (Great), Athletics (Great), Biotech (Fair),
Computer (Fair), Edged Weapons (Knife) (Good/Great), Electronics
(Great), Electronics (B/R) (Good), Leadership (Great), Pistol (Good),
SMG (Excellent), Stealth (Excellent), Unarmed Combat (Excellent)
Know. Skills: Small Unit Tactics (Great)
Metamagic: Centering (various, inc. Athletics/Stealth, Melee and
Ranged), Masking
Bioware: Trauma Damper
Cyberware: Cybereyes (w/Electronic Vision Magnification (3), Flare
Compensation, Rangefinder), Internal Air Tank, Smartlink II
Powers: Improved Athletics (3), Improved Quickness (4), Improved
Reflexes (3), Improved SMG (3), Improved Senses (Hearing Amplification,
Low-Light, Sound Dampening, Thermographic), Improved Stealth (5),
Improved Strength (4), Improved Unarmed Combat (2), Killing Hands (M),
Smashing Blow, Traceless Walk
Desc/Per: Richard is a rather unprepossessing-looking man. Handsome in
an unremarkable kind of way, his short, straight light brown hair and
hazel eyes would never mark him out in a crowd. At 5’8" (173cm) and
172lbs (78kg), he’s very near the average of human height, although
he’s somewhat more muscular than average, a further mark of
‘ordinariness’, making him extremely easy to underestimate. His
movements are quick, precise and powerful, the only thing that seems to
set him apart from anyone else.
Richard is calm and professional. He can be quiet sometimes, but that
is more a mark of a contemplative nature than of an introvert. He has
an easy camaraderie with his team, having earned their trust and
respect, but he is not particularly close to any of them. He holds
himself slightly apart, partly in his role as their commander, partly
to prevent him being hurt when he looses a teammate. He leads quietly,
but purposefully and his team follows him without hesitation.
Name: Cecilie (sp?) Cameron (Cammie)
Gender: Female
Race: Elf
Callsign: Striker Two
Position: Mage
Rank: Lieutenant
Skills: Athletics (Fair), Aura Reading (Great), Biotech (Fair),
Computer (Fair), Conjuring (Excellent), Edged Weapons (Knife)
(Good/Great), Pistol (Good), SMG (Great), Sorcery (Excellent), Stealth
(Great), Unarmed Combat (Fair)
Metamagic: Centering, Masking, Quickening, Shielding (plus others)
Bioware: Trauma Damper
Cyberware: Cybereyes (w/Electronic Vision Magnification (3), Flare
Compensation, Low-Light, Rangefinder, Thermographic), Internal Air
Tank, Smartlink II
Spells: Acid Stream, Analyse Device, Analyse Truth, Antidote, Armour,
Astral Barrier, Ball Lightning, Chaotic World, Clairaudience,
Clairvoyance, Combat Sense, Death Touch, Detect Enemies, Detect
Individual, Fireball, Heal, Improved Invisibility, Increase Reflexes
(3), Levitate, Manaball, Physical Barrier, Power Bolt, Stealth,
Stunball,
Desc/Per: Cammie is the archetypal tall, willowy blonde. Standing 6’2"
(188cm) in height, she weighs a mere 146lbs (66kg). Slim, small-busted
and leggy, she is almost a typical elven beauty. Her high cheekbones
and angular chin give her an almost triangular face. Her full lips and
sparkling green eyes add to a stunning smile. Her wavy, honey-blond
hair frames her face and hangs to her shoulders, although she ties it
back on missions.
Cammie usually seems prim and proper, looking down her pert nose at
Michael and Billy’s boisterous behaviour. On a mission, however, her
true nature comes out. She is very concerned and solicitous of her
teammates and will often push herself just that little bit further to
safeguard or heal her companions. She is content to remain in the
background until her particular expertise is needed, but when magic is
required, she steps to the fore and does her job quickly and
professionally – when she is done, however, she relinquishes the
limelight almost gratefully.
Name: Thomas Charles
Gender: Male
Race: Human
Callsign: Striker Three
Position: Combat specialist/medic
Rank: Sergeant
Skills: Assault Rifle (Good), Athletics (Fair), Biotech (Excellent),
Computer (Fair), Edged Weapons (Knife) (Good/Great), Pistol (Good), SMG
(Great), Stealth (Great), Unarmed Combat (Great)
Bioware: Enhanced Articulation, Muscle Augmentation (3), Nephritic
Screen, Orthoskin (2), Pathogenic Defence (4), Platelet Factory,
Synthacardium (2), Toxin Extractor (4), Tracheal Filter (4), Trauma
Damper
Cyberware: Bone Lacing (Aluminium), Cybereyes (w/Electronic Vision
Magnification (3), Flare Compensation, Low-Light, Rangefinder,
Thermographic), Internal Air Tank, Radio (w/Commlink VI, Crypto-Circuit
HD VI, Subdermal Speakers, Subvocal Microphone), Smartlink II, Wired
Reflexes (2)
Desc/Per: Like Richard, Thomas is a rather ‘average’ man. Unlike
Richard, this has little to do with his appearance and everything to do
with his nature. Thomas is extremely quiet and withdrawn, slipping into
the background at every opportunity. Like Cammie, Thomas will perform
his job when required, but does so without any fanfare. The only time
he has been known to draw attention to himself is when a teammate has
been injured and only his skill as a combat medic stands between them
and death. Oddly enough, he enjoys company – however the fact of its
existence seems to be enough for him. He’ll sit with Michael and Billy
in a bar and almost never say a word.
Thomas is slightly smaller than Cammie, standing 6’1" (185.5cm) in
height. As would be expected, however, he is much more bulky and
muscular than the elf woman, weighing 192lbs (87kg). He wears his
curly, dark brown hair in a buzz-cut and his blue eyes are surprisingly
lively. His strong, square face is rather plain, but he has a very
appealing smile. His skin is a light, chocolaty brown, a mark of his
African heritage.
Name: Michael Blakemore
Gender: Male
Race: Human
Callsign: Striker Four
Position: Combat specialist/decker
Rank: Sergeant
Skills: Athletics (Fair), Biotech (Fair), Computer (Excellent),
Cyber-Implant Combat (Cyberspurs) (Good/Great), Edged Weapons (Knife)
(Good/Great), Pistol (Good), Shotgun (Good) SMG (Great), Stealth
(Great)
Bioware: Enhanced Articulation, Nephritic Screen, Orthoskin (2),
Pathogenic Defence (4), Platelet Factory, Synthacardium (2), Toxin
Extractor (4), Tracheal Filter (4), Trauma Damper
Cyberware: Cyberarms (2) (w/Cyberdeck (L), Cybergun (Shotgun) (R),
Cyberspur (L/R), Gyromount (R), Magnetic System, Quickness (3),
Smartlink II (R), Strength (3)) Cybereyes (w/Flare Compensation,
Low-Light, Rangefinder, Thermographic), Datajack (4), Internal Air
Tank, Radio (w/Commlink VI, Crypto-Circuit HD VI, Subdermal Speakers,
Subvocal Microphone), Wired Reflexes (2)
Desc/Per: Like Billy, Michael is a ‘typical’ army grunt – boisterous,
excitable, heavy-drinking and – normally – fun to be around. Unlike
Billy, Michael has something of a temper. Being in a team with people
who are stronger than he is, who can outfight him and who can perform
magic and rig vehicles has done wonders for his demeanour, however. A
tendency to go wild in combat is one of the only remnants of his
‘angry’ days. A heavy womaniser, he has pursued both Cammie and Marissa
unsuccessfully – but that doesn’t stop him trying. He is loud, big
talking and often sarcastic – but he is also professional and he gets
the job done.
At 6’4" (193cms) and 214lbs (97kgs), Michael is the second largest
person on the team. His black hair is slightly longer than regulations
would normally permit, but he’s in a position to get away with it. An
easy smile and slim, handsome features has made him popular with the
ladies – with some notable exceptions. His grey eyes can be somewhat
unsettling, seeming to almost look right through you.
Name: William (Billy) Hawkins
Gender: Male
Race: Ork
Callsign: Striker Five
Position: Heavy weapons specialist/demolitions expert
Rank: Sergeant
Skills: Assault Rifle (Good), Athletics (Fair), Biotech (Fair),
Computer (Fair), Demolitions (Great), Edged Weapons (Knife)
(Good/Great), Heavy Weapons (Excellent), Laser Weapons (Excellent),
Launch Weapons (Great), Pistol (Good), SMG (Great), Shotgun (Good),
Stealth (Good), Unarmed Combat (Good)
Bioware: Enhanced Articulation, Muscle Augmentation (4), Nephritic
Screen, Orthoskin (2), Pathogenic Defence (4), Platelet Factory,
Synthacardium (2), Toxin Extractor (4), Tracheal Filter (4), Trauma
Damper
Cyberware: Bone Lacing (Titanium), Cybereyes (w/Electronic Vision
Magnification (3), Flare Compensation, Low-Light, Rangefinder,
Thermographic), Internal Air Tank, Radio (w/Commlink VI, Crypto-Circuit
HD VI, Subdermal Speakers, Subvocal Microphone), Smartlink II, Wired
Reflexes (2)
Desc/Per: Billy, like Michael, is a very boisterous man - so much so
that the two of hem have become the best of friends, even after Billy
was forced to punch Michael when they first met (Michael was feeling
belligerent). More good-natured and even-tempered than his friend,
Billy acts as a brake on him in socials situations, to an extent. On a
mission, however, Billy is calm and professional - although he can get
somewhat excited when his own particular specialty comes into play. He
loves assault cannons, miniguns and lasers.
Billy is by far the largest member of the team, at 6’7" (201cm) and
252lbs (114kg). Big and muscular even for an ork, his features are
fairly even. Not exactly handsome, he is nevertheless much better
looking that the average (Shadowrun) ork, with tiny tusks and no dermal
build-up or warts or the like. His short hair is a bright, coppery red
and his eyes are blue - although often bloodshot enough to be a match
for his hair.
Name: Marissa Rodriguez
Gender: Female
Race: Human
Callsign: Striker Six
Position: Rigger
Rank: Lieutenant
Skills: Biotech (Fair), Car (Excellent), Computer (Drone Programming)
(Good/Excellent), Electronics (Warfare) (Great/Excellent), Gunnery
(Excellent), LTA (Excellent)
Cyberware: Cybereyes (w/Flare Compensation, Low-Light, Rangefinder,
Thermographic), Datajack (4), Radio (w/Commlink VI, Crypto-Circuit HD
VI, Subdermal Speakers, Subvocal Microphone), Smartlink II, Vehicle
Control Rig (3)
Desc/Per: Marissa is a petite, kind woman, caring for her teammates
almost to the exclusion of her own safety. The fact that her job rarely
puts her in danger makes no difference to the others and she is
everybody’s little sister - and everybody’s mother. She performs her
role as scout, sniper and heavy support without hesitation or qualm.
She is usually glad to leave her job behind at the end of the day,
however. Although usually quiet and calm, she can drink and party with
the best of them, and often does.
Marissa has classic Hispanic colouring; long black hair, brown eyes
and tawny skin. Although rather tiny - standing 5’3" (160cm) and
weighing only 114lbs (52kg) - she is rather buxom and curvy. She and
Cammie like to talk about ‘trading’ body parts ("If I had your hair…",
"If I had your figure…"). She is quietly beautiful, making no attempt
to draw attention to herself through clothing or makeup, yet nearly
rivalling Cammie for male attention.
Gear:
Armoured Bodysuits - Black (equivalent of cammo suits from SR3 - 5/3
armour).
Reversible Utility Vests - Black/Urban Cammo (lots of pockets for
holding stuff - standard one is 4/3 armour - Cammie’s is a lighter
version at 3/2).
SMGs (equivalent of HK-227S with full automatic capability and extended
(45 round) clips - APDS ammo standard).
Ares Alpha Combatguns (APDS or EX Exp ammo standard - carried by
Richard and Thomas).
Franchi Spas-22 (EX Exp slug ammo, shot ammo - carried by Michael).
Mk IX Combat Laser (carried by Billy).
Cougar Fineblades - Long (Cammie’s knife is a rating 4/6 stacked
weapon/power focus - the power focus is a finely-worked emerald in the
pommel. Btw, I can’t remember if stacked foci still exist in SR3. Can
someone tell me?).
MGL 6 Grenade Pistols
IPE Minigrenades - Defensive, IR Smoke, Concussion, Gas
Ares Sliverguns
Other miscellaneous gear - pretty much whatever the situation requires.
Drones:
2 Condor II LTAs w/Walther MA2100 sniper rifles mounted - APDS ammo
(thanks to GreyWolf for the inspiration).
2 Steel Lynx w/Heavy Machine Guns - APDS ammo.
Well, what do you think? Speak up!
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)
.sig Sauer
_________________________________________________________
Do You Yahoo!?
Get your free @*****.com address at http://mail.yahoo.com