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Mailing List Logs for ShadowRN

Message no. 1
From: Sandman <SANDS@******.JUNIATA.EDU>
Subject: 2nd ed and Horrors
Date: Wed, 19 Oct 1994 00:38:28 -0400
Nightfox, FASA also reprinted Street Samurai Catalog for 2nd edition, as
well as the Grimoire. (NOTE: If you already own 1rst ed SSC, you don't
really need the 2nd ed. The main changes were in the back of the 2nd ed
main book.) SSC is the only one I remember off-hand; there may have been
one or two others.

As to horrors:
That last post with the powers and such (sorry, whoever wrote it,
I forgot who it was) was pretty good. A few minor bits I'll add:

One power is Skin Shift. This is as bad as it sounds. Your skin decides
it feels like rotating 180 degrees or so around your body, tearing loose
from muscle and the like in the process. Does lots of damage.

Also, _ALL_ magic use in ShadowRun is equivalent to Raw Magic in EarthDawn.
Some minor effects this would have:
Once the Horrors started truly invading, and started corrupting the
Astral plane (as is their wont), then you'll be taking more, very likely
physical, damage as Drain.
Also, any Raw Magic use pretty much sends up a really, really big,
bright, noticeable beacon to Horrors and other astral nasties. It allows
any Horrors who notice to Horror Mark you right then. (Normally they have
to touch you to Mark you, I think. Don't have my book.)

Anyway, those are some of the reasons my runner would chew the barrel of
his assault rifle while pulling the trigger if the Horrors started
appearing. (He would have empathically picked up some of the fears of
his controller, me.) In ED, the people had many decades, if not centuries
to develop various defenses: spell matrixes to hide their spells and
filter astral energy; kaers and citadels to retreat into and seal when the
level of Horrors got too high to survive (and many kaers and citadels didn't
even survive then!)

(As a side note, and a tension-releaser: Not all Horrors are _this_ bad.
The lower power ones aren't as nasty, and some of them are even destroyable
by relatively low level ED characters. But of course, the big ones are
the ones you're afraid of... :) )
JS

: Jon Sands ^ "You disobeyed my direct order. :
: sands@******.juniata.edu ^ You placed yourself in grave danger. :
: Snail: 1168 Juniata College ^ I am _not_ happy." :
: Huntingdon, PA 16652 ^ -Capt. Picard, "Interface" :
: **** "He hits and... I think I'm going to need more dice..." **** :
Message no. 2
From: King of Pain <mcgowan@*****.BUCKNELL.EDU>
Subject: Re: 2nd ed and Horrors
Date: Wed, 19 Oct 1994 14:05:56 -0400
Well here's a question. Will all this horror stuff work on one of these
cybered out characters. Lets face it, they are astrally invisible as far as
horrors are concerned. If a horror can't find a target, can he still hit
it is what i'm basicly asking.


RDM
Message no. 3
From: Matt <mosbun@******.CC.PURDUE.EDU>
Subject: Re: 2nd ed and Horrors
Date: Wed, 19 Oct 1994 14:03:57 -0500
>Well here's a question. Will all this horror stuff work on one of these
>cybered out characters. Lets face it, they are astrally invisible as far as
>horrors are concerned. If a horror can't find a target, can he still hit
>it is what i'm basicly asking.

First off, I don't play Earthdawn, so this is all opinion. However, these
Horror powers sound pretty much like really nasty critter powers, which work
on cybered characters.
Remember, cybered characters aren't astrally invisible. They simply appear
as they are- a mix of living tissue, emotions, and electronics. You get an aura
and can assense emotions, but you also get a lot of the dead space, for lack of
a better term, that is common to the way technology shows up on the astral.
All IMHO, as usual.

Matt

>RDM
Message no. 4
From: Micah Levy <M.Levy@**.UCL.AC.UK>
Subject: Re: 2nd ed and Horrors
Date: Wed, 19 Oct 1994 20:04:21 +0100
Cybered characters...Well, the way I look at it is that all that metal might
apoil the taste a bit but that won't be much of a deterrent.
After all, These horrors are not stupid, they can see in normal space and
remember: unless these people are virtual cyborgs, they are astrally present
and they are just as human and as vulnerable as the rest of us.
Even if they were cyborgs, remember that these Horrors *physically* are a
match for Great Dragon (okay, not all of them but some are) so a cybered
character isn't going to have much of a chance.

Micah Levy

Further Reading

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.