From: | Jami Knuutinen <jknuuti@**.JOENSUU.FI> |
---|---|
Subject: | AC & Level?? |
Date: | Thu, 26 Jan 1995 12:02:20 +0200 |
>
> ***********
> I think the time has come to allow experience to factor into AC, simply
> representing the combatant's overall acquired knowledge of how to roll
> with the punches, bob instead of weave, and duck instead of wondering
> what that whistling noise is.
> ***********
Why all this fuzz about calculating AC by the level gain? I was under the
impression that all this "ducking and weaving" was already a part of the
hp-system. Hit points measure the characters ability to avoid punches
etc... Or am I just showing my ignorance and newbie status on this list
by bringing this up?
Well, if this all was a part of a new combat system,
then mark my comments down as blathering from someone who has only just
subscribed to this list. But as I recall the original idea of increasing
HP's as the level increases would already take into account this thing
that u are talking about.. NHF :-)
Scarlet Pug * I say, it is a good thing
aka * we got this last desperate
Jami Knuutinen * million-to-one chance
University of * to rely on, or we'd really
Joensuu * be in trouble!
Finland *