From: | Chris Ryan <chrisr@***.QUT.EDU.AU> |
---|---|
Subject: | Adventure Ideas |
Date: | Fri, 18 Feb 1994 10:14:47 --1000 |
> anything in SR?) wet-work, grab-and-run, insertions/extractions, data-steals,
> maybe a few variations of these. Now pick two or three, make them the core of
> your adventure.
Ye Ghods! If these are the only 'types' of adventures you can manage, then I
think you're missing heaps of opportunities with the background detail available
in Shadowrun.
How about politicial/corporate machinations? It depends on the way the runners
work, of course.
What about murder mysteries? Perhaps with the PC or close friend as a suspect. Or
maybe other forms of detective work.
Racial relations - involvement in riots/negotiations/marches/whatever.
Character goals - "to become the best urban brawler/singer/whatever",
"finding
a lost relative", etc.
And there's heaps more. I just thought of these as I wrote the message - examples
that are different to the 'wet-work'/'grab-and-run'/etc above.
Chris
Chris Ryan | Earthdawn List: earthdawn@****.concept.com.au
QDPI/QUT | (email me for subscription details)
Brisbane Qld Australia | President BRISCON Association
chrisr@****.qut.edu.au | (email me for BRISCON 94 convention details)