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Message no. 1
From: Dust <rogan@*******.BERGEN.ORG>
Subject: An immunity to age spell
Date: Tue, 14 Jan 1997 11:52:02 -0500
One of my players is in the process of making an immunity to age spell.
I'd just like any of your input about this.
Dust
Message no. 2
From: Denzil Kruse <dkruse@***.AZ05.BULL.COM>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 10:31:00 MST
>One of my players is in the process of making an immunity to age spell.
>I'd just like any of your input about this.
> Dust

In my opinion, this goes beyond the scope of magic in Shadowrun, like
teleportation, raising the dead, a wish spell, and other high-powered, world
changing magic. At least the kind of magic presented in the rules. Maybe
there could be a higher level magic that only the most powerful magicians
could perform, but these would normally be beyond the scope of normal
characters.

Maybe some kind of spell, similiar to healthy glow, could help extend your
life if cast many times, with each "treatment" extending your life a bit.
But this idea wouldn't let you life forever, just keep you as healthy as
possible so that you live as long as possible. Eventually, your body will
wear out.

And besides, one of the drawbacks of casting magic is you have to channel it
through your body, whichs causes a lot of strain. Sure you can roll down
the drain to "nothing" with your willpower and other dice. But what about
the longterm effects of years of spellcasting? I would say that the average
spellcaster wouldn't live as long as most people because they put so much
strain on there body over the years.

I suppose this spell would have lots of applications outside of
shadowrunning. Leonization costs millions of nuyen and a mage that knows
this spell could retire no problem.

But what shadowrunner ever worries about getting old?

Denzil Kruse
d.kruse@****.com
Message no. 3
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 10:36:27 -0700
Dust wrote:
|
| One of my players is in the process of making an immunity to age spell.
| I'd just like any of your input about this.

It sounds like at least one of your players is going
Munchkin. Try this. Let him make the immunity to age
spell, but tell him that the cost of the spell is 1 page of
character history.

A note on the spell. It would have to be sustained for the
character to be immune to age all the time (or spell
locked). If he really wants to design an instant spell
that has the permanent effects of making him immune to
aging, make a campaign (it'll take the character at least
30 adventures) out of it (the character has to quest for
knowledge, ingredients, assistance, ritual design, etc).

If you're really evil you could have someone give him a
spell that makes him immune to aging, by killing him when
he casts the spell (the dead don't age :)

-David

/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 4
From: Mike Elkins <MikeE@*********.COM>
Subject: An immunity to age spell -Reply
Date: Tue, 14 Jan 1997 12:46:40 -0500
>One of my players is in the process of making an immunity to age spell.
>I'd just like any of your input about this.
> Dust

LOL!

Well, I might even allow this, but it would be a sustained spell, not permanent.
And if the spell ever stops, even for an instant, time catches up with you... Better
mask those locks well!

Another thing to consider is that cells that do not age and die are (in nature) very
prone to cancer. The immortal elves have got this beat, but the players first
version of this spell might not. In 5 to 10 years, he is in for a nasty surprise.

Double-Domed Mike
Message no. 5
From: MC23 <mc23@****.NET>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 12:23:53 -0500
Dust wrote,
>One of my players is in the process of making an immunity to age spell.
>I'd just like any of your input about this.

If you really thought it was justified then sure it could exist. It
would be a sustained health spell so it would be generally inconvenient
for runners. I would imagine the retarded aging process would almost
automatically catch up for the recipient once the spell was dropped. I
don't give anything away for free.




Ancient cultures believed that names held great power, personal
names more so and they were guarded very closely. To protect themselves,
they answered to another name, because if another discovered their real
name, it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23
Message no. 6
From: 'Spaceman' WD Lee <spaced@*.WASHINGTON.EDU>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 11:29:41 -0800
On Tue, 14 Jan 1997, Dust wrote:

# One of my players is in the process of making an immunity to age spell.
# I'd just like any of your input about this.
# Dust

I wouldn't allow it as a spell. Reason:The EI have something
similar, but it requires lots of _ritual_ magic (I remember something that
I think Harlequin said about Frosty having the immy gene, but not having
gone through the proper rituals yet). If the EI can't get it into a single
spell, neither should the PCs.
Or you could make it massively inconvienent, with the balance of
delayed age catching up when the sustained spell is cast, and the
sustention taking ALL of the magician's usable magic, or have a fragging
large drain (eg [f*5+20]D)
Or you could just boot him in the head for being such a munchkin

The Spaceman |You are Rosencrantz and Guildenstern.
spaced@*.washington.edu |That is enough.
Check out the Bill Page! | -The Player
http://weber.u.washington.edu/~spaced/bill.html
GCC/GL d- s:++ a-- C++ U+ P+ L>L++ !E W++ N++ o+ K w !O M-- V--
PS+ PE Y+ PGP t 5++ X+ R+ tv b+++ DI+ D+ G+ e+ h r z+
MPA/SH/TA S G Q+ 666 y W C++ N+ PEC+++ Dr
Message no. 7
From: ZOMBIE@****.MANKATO.MSUS.EDU
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 13:47:51 -0600
On Tue, 14 Jan 1997 11:29:41 'Spaceman' WD Lee <spaced@*.WASHINGTON.EDU>
wrote:

* On Tue, 14 Jan 1997, Dust wrote:
*
* # One of my players is in the process of making an immunity to age spell.
* # I'd just like any of your input about this.
* # Dust
*
* I wouldn't allow it as a spell. Reason:The EI have something
[schnipperooni]
* Or you could make it massively inconvienent, with the balance of
* delayed age catching up when the sustained spell is cast, and the
[and schnipp da rest]
*
* The Spaceman

Ah let the poor fool have the spell. Only don't tell him that his natural
life span shortens by one year for each day he sustains his agelessness
spell. While the spell is active, he will never know that he is slowly
killing himself, but as soon as the spell is dropped......

WHAT!?! What do you MEAN I've got grey hair, and my BOD, STR, and QCK
have all dropped to *1*?!?!?!? I've had that spell active for TWO MONTHS!
I should live for TWO MONTHS longer than normal now!!! What's going on?!?!

\__________/
/\________/\ ,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.
/ /\______/\ \ It is said that money cannot buy one happiness.
/ / /\____/\ \ \ This is true.
/ / / /\ /\ \ \ \ However, it is also said that money is power,
__/_/_/_/__\/__\_\_\_\____ and power is the ability to make the lives of
\ \ \ \ /\ / / / / | others as miserable as your own.
\ \ \ \/__\/ / / / | -=Have a nice day!=-
\ \ \/____\/ / / | ,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.,*~`~*,.
\ \/______\/ / |
\/________\/ | ZOMBIE@****.MANKATO.MSUS.EDU
/ \ * whew !!!
Message no. 8
From: Max Rible <cheshire@*****.COM>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 11:52:40 -0800
At 13:47 1/14/97 -0600, ZOMBIE@****.MANKATO.MSUS.EDU wrote:
>* # One of my players is in the process of making an immunity to age spell.
>* # I'd just like any of your input about this.

>Ah let the poor fool have the spell. Only don't tell him that his natural
>life span shortens by one year for each day he sustains his agelessness
>spell. While the spell is active, he will never know that he is slowly
>killing himself, but as soon as the spell is dropped......

Certainly, the magic theory behind an Immunity to Age spell isn't exactly
obvious. Inform him that this is cutting-edge experimentation, the sort of
thing that people with Magic Theory skills in the 12-15 range could spend
decades working on, and that it might require a large number of tests to
finally get it right-- and what's he going to use for test subjects? Himself?

--
%%% Max Rible %%% cheshire@*****.com %%% http://www.amurgsval.org/~cheshire %%%
%%% "Don't keep all your bats in one belfry." - me %%%
Message no. 9
From: Tim Cooper <tpcooper@***.CSUPOMONA.EDU>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 12:20:51 -0800
On Tue, 14 Jan 1997, Dust wrote:

> One of my players is in the process of making an immunity to age spell.
> I'd just like any of your input about this.
> Dust
>

How long does he expect to sustain it?

And oh, sure I guess that it's a safe bet that 40 years down the line the
spell-lock or quickening will still be there when it will have any real
effect..


~Tim
Message no. 10
From: Bull <chaos@*****.COM>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 15:47:21 -0500
At 11:52 AM 1/14/97 -0500, you wrote:
>One of my players is in the process of making an immunity to age spell.
>I'd just like any of your input about this.
> Dust
>
Exactly how are they planning to use this spell???

Will it make an old person younger? Or does it have a permanent effect
that once you cast it, you no longer age?

If it's the first one, I'd make the drain VERY hideous... After all, in
most stories and myths, this sort of spell was blood magic, by SR
standards... Usually involving the blood of a virgin.

As for the latter, I'd say this would be impossible for one person alone.
this would have to be a ritual performed by several magicians, and once
again, it should be a VERY sangerous spell to play with...

But that's just my two cents... How does the payer (or you as GM) want
this spell to work, and with what effects?

Bull
--
Bull-the-I'm-now-cuddley-because-Dvixen-said-so-ork-decker-turned-GM

=======================================================
= Bull, aka Chaos, aka Rak, aka Steven Ratkovich =
= chaos@*****,com =
= "Order is Illusion! Chaos is Bliss! Got any fours?" =
=======================================================

"I dare you to use that .sig file for a week!"
-Dvixen, after seeing my new .sig
Message no. 11
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 20:51:35 +0000
|
|One of my players is in the process of making an immunity to age spell.
|I'd just like any of your input about this.

Well..... It'd be interesting as a sustained spell....

BUT, have a big drawback, like, if the spell is dropped, all the time
suddenly catches up with him....

"I'm 2000 years old"
"You don't look a day over thirty... What's your secret?"
"A spell"
"Ahhh, so, if I were to dispell it, like... THIS"
"NOOOO! I'm melting... MELTING!!!!"

<Evil GM grin>

Of course, even being drowned under a couple of years would probably cause
severe system shock......
(possible essense loss anyone + Deadly wound????
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 12
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: An immunity to age spell -Reply
Date: Tue, 14 Jan 1997 21:00:01 +0000
|
|>One of my players is in the process of making an immunity to age spell.
|>I'd just like any of your input about this.
|> Dust
|
|LOL!
|
|Well, I might even allow this, but it would be a sustained spell, not permanent.
|And if the spell ever stops, even for an instant, time catches up with you... Better
|mask those locks well!

Great minds think alike....

--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 13
From: Vael Lashar <ltwiss@********.COM>
Subject: Re: An immunity to age spell
Date: Wed, 15 Jan 1997 03:49:23 +0000
Dust <SHADOWRN@********.itribe.net>
on 14 Jan 97 put to email a tale of An immunity to age spell:

> One of my players is in the process of making an immunity to age spell.
> I'd just like any of your input about this.
> Dust

Well, <grin> I would not even consider letting a PC under my reigns to even
create such a thing.

If I did let a PC create something like this, it would have such
dire consiquences that they outweight the functionality of the spell.

Another thing. What if word leaked out that such a spell existed? I
would have every major corp and mage after the PC, and his knowledge.
Soon he would find himself under the scrutiny of an Middle Age
Inquisition. Immunity to Age spell be damned! This guy is going to
die of unatural causes! <malicious-GM-grin>

This is something that a campaign should be based around. It should
not be trivialized by an out of play quick make of a spell. "Oh, my
character learned this one last week, from that young 'looking' guy
down the street." This spell is one that characters finally create
after a life time of searching and miscreating (IE Henry Jones Sr.
and The Grail)

A spell like this would also trivialize the immortal elves.

Then again this is Vael's silly opinion.
Message no. 14
From: L Canthros <lobo1@****.COM>
Subject: Re: An immunity to age spell
Date: Tue, 14 Jan 1997 18:39:57 EST
On Tue, 14 Jan 1997 11:52:02 -0500 Dust <rogan@*******.BERGEN.ORG>
writes:
>One of my players is in the process of making an immunity to age
>spell.
>I'd just like any of your input about this.
> Dust
>
I don't see it as a real big problem, since there isn't any big game
effect (unless you're running a campaign that lasts for 50-150 years:),
at least in the short term. It would probably be safe to make it
Permanent duration, but it would be better to make it Sustained, and
require it to be Quickened or Spell Locked. Make sure that it's
considered major mojo, however (require it to be cast in ritual sorcery,
or some sort of possible sacrifice (blood can be obtained from the
caster, for instance)), and don't make it even close to easy. Be sure
that the character's aura is affected in some way (the imprint of the
spell's magical energy should be apparent, though not necessarily
obvious) if you allow it to be permanent. There are two routes you can go
with this spell: it can be Health or Manipulation, Permanent or Sustained
either way.

Best idea: make it nearly impossible (require larg numbers of other
magicians, exotic ritual materials, etc), don't allow the character to
make the spell on their own...Or, simply state that the mana isn't high
enough yet.

Last note: If you allow this in any way shape or form, be aware that
others will be VERY curious as to how the character did this. Ares, for
one, would love to know this kind of info, i'd bet. The Azzies would be
the next bet, or perhaps the first, as they tend to be more malign than
Ares (okay, gross over-simplification, but...) Above all: DON'T MAKE IT
EASY!!!!!!!!

Canthros
--
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/
Message no. 15
From: Charles Baker <karolusb@**.NETCOM.COM>
Subject: Re: An immunity to age spell
Date: Wed, 15 Jan 1997 03:20:28 -0800
Dust wrote:
>
> One of my players is in the process of making an immunity to age spell.
> I'd just like any of your input about this.
> Dust

Ok you've got a lto of responses but heres my take,
1 sustained, it couldn't be anything else,
2 high drain how high I don't know D + ish probly not more than +6,
3 I have a hard time making the munchkin connection- unless the game is
truly long lasting, and particularly safe for spell locks, this seems a
character touch, someone whos afraid of dying, I kind of like it, course
I don't know your player or his motivations.
4 If the effects of aging caught up with you it would be treats only
symptoms- a different spell entirely
5 Research: this sounds pretty cutting edge to avoid side effects (like
cancer) would require immense understanding of magical and genetic
theory
6 Plot device, if in fact this is a character touch than the quest is
more valuble than the treasure, I would draw it out, work it into the
campaign, make it mean something to the character when he finds it, you
only appreciate things you work hard for.
7 The possibility of failure, whats a quest ensured to succeed (thats
why I hate save the world games), perhaps the final touchs will lay
beyond his reach, or he will have to choose between friends and success-
seems like a plethora of plot devices to me- needless to say I wouldn't
allow it through simple rolls or under his belt during character
creation.
Message no. 16
From: Droopy <droopy@*******.NB.NET>
Subject: Re: An immunity to age spell
Date: Wed, 15 Jan 1997 19:20:32 +0000
> From: Dust <rogan@*******.BERGEN.ORG>
> Subject: An immunity to age spell

> One of my players is in the process of making an immunity to age spell.
> I'd just like any of your input about this.

How would he test it? It would take a lot of years before you knew
the spell was bad. Read "The Misenchanted Sword" for a similar goof.


--Droopy

droopy@**.net
Message no. 17
From: L Canthros <lobo1@****.COM>
Subject: Re: An immunity to age spell
Date: Wed, 15 Jan 1997 21:39:57 EST
On Wed, 15 Jan 1997 19:20:32 +0000 Droopy <droopy@*******.NB.NET> writes:
>> From: Dust <rogan@*******.BERGEN.ORG>
>> Subject: An immunity to age spell
>
>> One of my players is in the process of making an immunity to age
>spell.
>> I'd just like any of your input about this.
>
>How would he test it? It would take a lot of years before you knew
>the spell was bad. Read "The Misenchanted Sword" for a similar goof.

Where would one go about finding this story (or what is it, short story,
novel, something else?)?

Canthros
--
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/
Message no. 18
From: Gavin Lewis <lewis@**.EDU.AU>
Subject: Re: An immunity to age spell -Reply
Date: Thu, 16 Jan 1997 16:29:37 +0800
>|Well, I might even allow this, but it would be a sustained spell, not
permanent.
>|And if the spell ever stops, even for an instant, time catches up with
you... Better
>|mask those locks well!

If one is going to allow this spell than look at the mechanics of it. The
spell will slow the body aging process. Therefore, if it is ever dispelled
nothing will happen - the body will resume its aging process. Aging will not
catch up to you.

Personally I would not allow the spell (SRII Magic system is not that
advanced). I might allow a "Reduce aging spell (sustained for sure)" OR a
power that is obtained once someone has reached a high enough initiate level
OR has discovered a new form of magic. That level would have to be very high
(after all how many immortal magicians do SRII players know) ;)
Message no. 19
From: Kevin White <kevw@*****.CO.UK>
Subject: Re: An immunity to age spell
Date: Thu, 16 Jan 1997 08:38:18 -0600
> >How would he test it? It would take a lot of years before you knew
> >the spell was bad. Read "The Misenchanted Sword" for a similar goof.
>
> Where would one go about finding this story (or what is it, short story,
> novel, something else?)?
>
It's a novel written by Lawrence Watt-Evans, published by Ballantine
Books (ISBN: 0345318226). If you go to http://www.amazon.com they sell
it for $4.49.

I read this years ago and found it to be very entertaining. It made a
nice alternative to the run of the mill hack-and-slash fantasy novel.


Diamond
Message no. 20
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: An immunity to age spell -Reply
Date: Thu, 16 Jan 1997 15:50:13 +0000
|
|>|Well, I might even allow this, but it would be a sustained spell, not
|permanent.
|>|And if the spell ever stops, even for an instant, time catches up with
|you... Better
|>|mask those locks well!
|
|If one is going to allow this spell than look at the mechanics of it. The
|spell will slow the body aging process. Therefore, if it is ever dispelled
|nothing will happen - the body will resume its aging process. Aging will not
|catch up to you.

You play it your way, we'll play it ours...
With a spell like this it HAS to have a bad side effect.....
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 21
From: "Arno R. Lehmann" <arlehma@***.NET>
Subject: Re: An immunity to age spell
Date: Thu, 16 Jan 1997 02:46:59 +0100
On Tue, 14 Jan 1997 12:23:53 -0500, MC23 wrote:

>Dust wrote,
>>One of my players is in the process of making an immunity to age spell.
>>I'd just like any of your input about this.
>
> If you really thought it was justified then sure it could exist. It
>would be a sustained health spell so it would be generally inconvenient
>for runners. I would imagine the retarded aging process would almost
>automatically catch up for the recipient once the spell was dropped. I
>don't give anything away for free.

Perhaps let it keep effect when dropped for, say, one hour for every
twelve hours sustained. This might sound nice, because for some
difficult but fast action you could drop it, but you won't get much
sleep, so you might forget it as well ...

Another idea that came to me was to make a spell the lets you live
longer. For example keeping it up for twelve hours gives you one our
more lifetime. I don't think that would be worth the effort, btw. And
death caused by wounds could, of course, not be affectd by it, only the
natural aging process.


-- Arno
Message no. 22
From: Gavin Lewis <lewis@**.EDU.AU>
Subject: Re: An immunity to age spell -Reply
Date: Fri, 17 Jan 1997 15:38:22 +0800
>|If one is going to allow this spell than look at the mechanics of it. The
>|spell will slow the body aging process. Therefore, if it is ever dispelled
>|nothing will happen - the body will resume its aging process. Aging will not
>|catch up to you.
>
>You play it your way, we'll play it ours...
>With a spell like this it HAS to have a bad side effect.....

Dont worry - I thought everything people posted were their OPINIONS, I am
not telling anyone what they should do, rather suggesting what I would do.
The side effects would be a) drain b) make the spell impossible to get.
Message no. 23
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: An immunity to age spell -Reply
Date: Fri, 17 Jan 1997 14:54:54 +0000
|
|>|If one is going to allow this spell than look at the mechanics of it. The
|>|spell will slow the body aging process. Therefore, if it is ever dispelled
|>|nothing will happen - the body will resume its aging process. Aging will not
|>|catch up to you.
|>
|>You play it your way, we'll play it ours...
|>With a spell like this it HAS to have a bad side effect.....
|
|Dont worry - I thought everything people posted were their OPINIONS, I am
|not telling anyone what they should do, rather suggesting what I would do.
|The side effects would be a) drain b) make the spell impossible to get.

As the spell has no immediate effect, I'd actually think about some ancient
artifact from Barsaive being unearthed with this info on it....

Then, after the spell had been cast (and a few adventure years later) the
spell lock/quickening WOULD fail, and I could pull out the trump card...

<Evil GM Grin>

(Ok, so, I'm in a devious mood today....)
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 24
From: Droopy <droopy@*******.NB.NET>
Subject: Re: An immunity to age spell
Date: Fri, 17 Jan 1997 18:40:57 +0000
> From: Kevin White <kevw@*****.CO.UK>
> Subject: Re: An immunity to age spell

> It's a novel written by Lawrence Watt-Evans, published by Ballantine
> Books (ISBN: 0345318226). If you go to http://www.amazon.com they sell
> it for $4.49.

I may have to buy it again, I lost my copy in Germany.

> I read this years ago and found it to be very entertaining. It made a
> nice alternative to the run of the mill hack-and-slash fantasy novel.

I enjoyed this book immensely. It also tends to color my ideas on
magic to an extent.


--Droopy
droopy@**.net

Further Reading

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