From: | Matthew Schocke schocke@**********.com |
---|---|
Subject: | Bio-ware, cyber-ware and mages |
Date: | Wed, 30 Jun 1999 17:34:13 -0400 |
Shadowtech came out, because of the ambiguity/lacko'clarity in the rules on
body index vs. essence for magically active types.
Anyway, to make a long story short, I originally counted both cyber and bio
added together to determine magic loss.. then R:AS came out. the "latest
and greatest" module.. and I saw some combat mages with cyber _and_ bio..
Guess what? When I reverse engineered them, the only way it worked was to
go back to what my players originally thought... Count the HIGHER of the
two (body index or essence loss) to determine Magic Loss.
Thus, a combat mage with 2.95 points of Cyberware and 3.8 body index would
have an effective adjusted magic rating of 2 (barring geasa and such).
Given the greater use of the Magic attribute itself in SR3, this doesn't
seem too awful broken.. What do the rest of y'all think and/or use?
-Matthew
Matthew Schocke
Atlanta QMT "...but I always wanted to be a LUMBERJACK!"
404 815 0770 ext. 66998
1-800-719-4664 ext. 66998