From: | Joshua Bell <joshbell@**********.COM> |
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Subject: | Botchs-(Using White Wolf Rules in Shadowrun) |
Date: | Thu, 4 Jun 1998 23:26:23 -0400 |
My GM (Who is on this list) does things a bit differently. I was wondering
if others here do the same things...
You see, my GM is into White Wolf, so he says that a roll of "1" CANCELS a
sucess like it is done in White Wolf...even though in the SR rulebook the
only problem with "1"s is that if you roll ALL "1"s you get a botch..
SO under his system, if I roll 3 dice verses a TN of 6. and I roll 6,1,1..
in his system I BOTCH since the six is canceled, but in the Shadowrun book
system
the six would save my butt...
To make matters worse, he still uses six sided dice for shadowrun... This
makes it harder, because White Wolf uses TEN siders (16.7% vs. 10%)...
Since he never tells us the target number we are rolling. I don't know if
he is adjusting the TN down as an equilzer...
Do other GMs on this board do this???
Signed,
Confused..and distraught
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