From: | shadowrn@*********.com (Hahns Shin) |
---|---|
Subject: | Cerebral Myoglobin |
Date: | Fri Jun 8 17:15:01 2001 |
<snip>
> 1. Add the subject's Body to the number of points of
> Overdamage they can suffer without dying. For
this
> Body, do _not_ include Suprathyroid Gland Body (a
> faster metabolism hurts on this!), but _do_
include
> Bone Lacing (unless the subject has a Cyberskull,
> in which case instead include any Body dice from
> Integrity Enhancement). However, for each point
of
> Overdamage above the character's normal death
> threshold, add a +1 to the TN for rolls against
> Permanent Injury from Deadly Damage (SR3 pg
> 127-128).
Hmm. Sounds like a massive increase all at once... could it be
possible for having several levels of it? Say 3 levels, each adding 2
points of overdamage? Or maybe a scale similar to Damage Compensators,
where the first few points are not very invasive and thus less
expensive, while it gets increasingly expensive the more points of
Overdamage you add. I think this would be consistent with the current
face of SR equipment. This would also eliminate the (potentially)
confusing inclusion of various cyber/bio systems into the equation.
Otherwise, I totally agree with the effects on Permanent Injury rolls.
<snipity>
> Bio Index: .3
> Cost: 20,000 or 200,000
> Availability: 10/2 months or 6/8 days
> Street Index: 1
> Legality: Legal
Again, perhaps a scaled pay/bio index system, something like:
Bio Index: .1 per level
Cost: 1-2 5,000/level
3-5 10,000/level
6-8 25,000/level
9-10 50,000/level
I think that 500,000 nuyen would be a reasonable amount to pay take
more than twice as much overdamage as the typical metahuman (including
most trolls), and the extra points at the lower levels are at a
reasonable cost.
The question is... what kind of profession would take such an implant?
Granted, not all the implants in Man and Machine and SR3 are geared
toward typical professions, but it seems to me that only high-risk
professionals that are worth far more alive than dead (star Urban
Brawl/Combat Biker players, for example) would use this. Or, here's a
sick thought, maybe one can envision a disembodied head in a nutrient
bath isolation chamber, connected to the outside world via datajack.
In FACT, the technology involved with this bioware might have been
first developed by the nefarious Dr. Halberstam for his "Matrix
babies".
Hahns Shin, MS II
Budding cybersurgeon