From: | "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU> |
---|---|
Subject: | Compilers/Languages (comments after thinking) |
Date: | Wed, 21 Jul 1993 00:19:06 -0500 |
I'm confused about what exactly they would accomplish beyond reducing
size. I have some thoughts, though:
-------------------
Compiler/Language Option #1:
By using this language and its accompanying compiler, the resultant executable
tends to be substantially reduced compared to programs created by standard
compilers.
EFFECT:
Reduces Mp by (Comp. Theory x5) percent
Doubles Compiling Time
Costs =Y=
--
Compiler/Language Option #2:
Special library routines are intergrated into this system that allow
build programs to operate in such a way that they they substantially reduce
the load rating of the program.
EFFECTS:
Able to 'borrow' networking from its host, load reduced by 50%
(round up)
Doubles Compiling Time
Costs =Y=
--
Compiler/Language Option #3:
By integrating libraries containing a patented 'micro stealth' code,
programs are naturally able to more easily operate in hostile environments.
EFFECTS:
Tests to execute programs are reduced by (Comp. Theory x5) percent
(Round down, not to be less than one).
2.5x Compiling Time
Costs =Y=
---
Compiler/Language Option #4:
This blackmarket compiler has the unique ability to merge libraries to
produce programs exhibiting. You must purchase the other libraries.
EFFECTS:
Vary - see other compilers for specifics.
15x compiling time
Lots of =Y=
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These make sense (please, no arguments about Game Balance{tm}) and I'd
welcome comments. These are just the first few ideas that popped into my
skull.
{[> Robert A. Hayden ____ hayden@*******.mankato.msus.edu <]}
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Random Thought:
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